From Classroom to Esports: Why High Quality Headsets Excel in Versatile Educational Settings

School Headset

Each user has different needs in regards to headsets. For gaming enthusiasts it is important to have a good sound for some, while others prefer an ensconced fit or sweat resistance. Compatibility with audio/video group applications like Microsoft Teams and voice recognition software is also important.

The EQ software, with its visuals, can aid users in understanding the effects of changes in frequencies on the quality of sound from the headset. This is especially beneficial for users who are just beginning to use headsets.

Noise-Canceling Microphones

Noise-canceling microphones are an essential feature of headsets that are used in noisy areas, such as classrooms and workplaces. These microphones are designed to filter out background noise and allow users to concentrate on their work or listen to music with no distraction. They also help eliminate background noise and echo when making calls. They come in a range of sizes that fit most head shapes and are compatible with phones with 3.5mm connections.

A popular design for noise-canceling headsets is dual microphones, which employs two directional microphones to block out the surrounding noise. The primary microphone is situated close to the source of sound, such as the user's voice, or music. The second microphone is set to capture ambient sound, such as air traffic or other voices. When the two signals are subtracted from one other, a lot of ambient noise is cancelled out and only left is the desired audio signal.

Another headset that incorporates noise cancellation technology utilizes hybrid technology. This headset utilizes a digital processor to analyse sounds and determine what frequencies should be eliminated from the audio. Then the headset is able to filter out these frequencies. This is a more complex technology than simple frequency response testing and requires extra hardware, for example, an ANC-specific ANC processing unit.

Regardless of technology, headset manufacturers must ensure that their products are able to deliver clear audio and clear speech. To do this they should carefully test the ANC functionality of the headsets and their performance in real-world outside noise conditions and assess how well their call-through function works. This is where the HEAD HQS-ANC-Headset test suite from HEAD Acoustics is available.

This test suite enables manufacturers to evaluate accurately the ANC performance of headsets and headphones that include active noise cancellation. In addition, this test suite comes with a vast range of other tests that give the most complete assessment possible for each headset and the purpose for which it is intended to be used. Tests include distortion at high frequencies, acoustic isolation, passive and active loss of insertion, as well as the effectiveness of a headset's chat-through function.

Adjustable Headband

The correct headsets can make students feel comfortable during state-wide standardized tests as well as English assessment for language learning like M-STEP, TELPAS and ELPAC. They can block out distractions, allowing students to focus on the test. In addition comfortable headsets can aid in focusing for longer periods of time, boosting their scores.

The ideal headsets come with an adjustable headband that is elastic and strong. The ear cushions need to be made from high-quality materials and fit comfortably on the head, avoiding any pressure points. They should be light enough for you to comfortably wear for extended periods. If you're a gaming enthusiast, make sure to check if the headphones or headsets come with microphone settings to adjust the mic's sensitivity, noise cancellation and other features to maximize performance.

The headset should come with an option for noise cancellation that optimizes audio output to meet your requirements. For instance, if you alter your hairstyle or remove your glasses. You can even run the NC Optimizer function when you're on an airplane to match the acoustic demands of the cabin.

A great headset should not only be noise-cancelling, but also have clear and undistorted sound profile, as well as a well-balanced response to frequency. The headset should also provide high signal-to noise ratio and have no sound leakage. It should also be compatible with a variety of devices, including tablets and smartphones.

A comprehensive test suite will be essential in evaluating the quality and performance of ANC headsets. PULSE software includes a comprehensive range of acoustic tests, such as frequency response, distortion, and signal-to-noise ratio. It also has a realistic background noise simulation that can replicate actual noises in a laboratory setting. This feature is especially useful when testing ANC headsets, since it simulates the actual audio-acoustic interaction and the environment of the human ear. This allows headset manufacturers test their products in a realistic way.

Sound Quality

When you're using a headset to audio/video conferencing it is essential to ensure that the sound quality is good. When you're attending an online event or a hybrid one audio is the most important element of your interaction. It should be clear and clear, with no distortion.

There are many subjective elements that contribute to high-quality sound testing on performance can help you narrow down your choices. You can test the sound quality of a headset by listening to music and assessing its clarity and dynamics. It is also worth looking into a headset's noise isolation capabilities. This can be achieved by wearing the headset in noisy environments to see whether it can block external sounds.

When selecting a headset make sure you select a model that has an adjustable headband and earcups that can accommodate different sizes of head. The earcups must be strong and secure enough to stay in place when worn for extended durations of time. The headband should be comfortable and adjustable so it does not put too much pressure on your head.

Another feature you'll want to take into consideration is the ability to switch between various audio sources, such as music, voice, or movies. This lets you customize your headset to fit the type of music you're listening to. This flexibility is crucial particularly if you are using the headset to interpret simultaneous events.

Depending on the circumstance it is possible to adjust the volume of your audio to allow you to hear. Some headsets have a special talk-through function that allows you to listen to the surrounding without having to remove the headphones. This is particularly beneficial for online and hybrid events where participants are located anywhere in the world.

The best headsets for interpreting events offer excellent talk-through capabilities. The microphone can detect your voice and give it priority over background noise. Your listeners will be able clearly understand you even in the loudest environments.

Many interpreter events use headsets that have adaptive sound cancellation. They are the most popular choice for online and hybrid conferences. This is an excellent option to interpret events as it blocks out ambient noises that could distract students and prevent them from staying focused on the task at hand. However the ANC performance of these headsets may vary in a significant way. The best ANC headsets give clear and crisp sound without any distortion or floor leaks. To test the ANC performance of a headset, use a realistic test environment and an artificial ear. This will allow you to test different systems using ANC modes and find the one that suits your needs best. Be sure to check out the school headphones and headsets at Encore Data Products.

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Headsets: Perfect for School Classrooms and Testing Environments

When it comes to student online testing, schools require high-quality, reliable headphones. That's why ScholarBuys provides a range of headphones for educational use in bulk for use at school.

The headsets are mini speakers that have microphones which are worn on the forehead. As opposed to speakers that broadcast audio for everyone to hear, headsets also record voice.

Noise-Canceling Microphones

Noise-cancelling mics eliminate background distractions, making listening to music or audiobooks an enjoyable and more immersive experience. This feature is especially important in classrooms where students learn in a noisy environment away from their teacher. This feature is also useful to block out the sound of coworkers speaking or the sound of airplane engines or other noises in the environment that could interfere with classroom concentration. Some headsets have built-in microphones that block out sound, while other models include a microphone that is removable to be used with other devices.

Noise-cancelling headphones come in different styles, so selecting the best one will depend on your individual requirements. For example, earbuds like the Jabra Evolve2 buds offer active noise cancellation which blocks out sound from outside while still allowing you access to your favorite music. Some headsets come with separate controls to alter the amount of noise cancellation. This lets you independently tune in to the outside world when you require it.

In addition to noise cancelling features make sure you choose a headset that offer a range of other options. Certain headsets come with Bluetooth connectivity which gives wireless freedom and clear audio. Some models include a detachable lavaliere microphone that can be clipped onto clothing. Some models also have conference microphones specifically designed for classrooms.

Another factor to consider is the comfort. Select a headset with an adjustable headband and padded ear cups to ensure that you don't feel uncomfortable after prolonged wear. Choose a design that is sturdy and able to stand up to frequent use by kids.

Wireless technology is convenient and mobile for a lot of teachers. While some teachers prefer the high-quality audio of headphones with wires, others appreciate the convenience. California's range of headphones with mics includes both options so you can get the ideal pair for your classroom.

We also have a variety of other products to aid your school in meeting its audio needs, including portable PA systems and voice amps. Visit our Education Store to learn more about our complete range of products. Join our newsletter to be the first to know about exclusive offers promo codes, discounts and more.

Comfortable Earbuds

Earbuds are a fantastic choice for students because they offer the convenience of hands-free audio, which is beneficial in the classroom. They are also comfortable to wear for long periods of time. You should look for an earbuds that are soft, snug earbuds which conform to the shape of your ear, and padded earcups that feel comfortable on your skin.

A flat audio cable is an important feature of headphones for children. The design isn't likely to get caught up which is advantageous for children who tend to get distracted with their headphones. Make sure you choose a band that is comfortable to wear on your head and ear. It should also have a durable build that can withstand repeated use for bumps and drops.

When choosing the right earbuds to use at school, be sure that they deliver crisp and clear audio without causing any distraction to ambient sound. This is crucial when you are taking online classes, watching films or listening music. A V-shaped sound signature with more emphasis on bass and treble could not be suitable for children because it could obscure voices or make it difficult to understand what they're hearing.

Over-ear headphones offer a more immersive experience. They are usually round and cupped in shape. They can be constructed of a variety of materials, such as vinyl, foam or rubber. They also provide better noise reduction outside than earbuds.

You can also buy headphones that have a volume limiter function. This is beneficial for children, as it helps prevent them accidentally raising the volume too much, which can damage their ears. This is important for students who listen to music or watch videos in noisy settings.

RedSkyPower Earbuds are a great pair of earbuds for learning and school. They're designed to be durable and long-lasting They are also available in a bulk pack that's easy to distribute to your students. They feature a 3.5mm L-shaped plug that makes them compatible with most devices such as iPads and Chromebooks.

Over-The-Ear Headphones

Over-the-ear headphones are among the most suitable headsets for school testing. They block out external sounds and keep students focused and engaged. They also sit comfortably on the ears and are therefore more comfortable for longer listening times than headphones. This is particularly important for children who may become restless and hyperactive if they feel uncomfortable.

Over-ear headphones are also beneficial as they enable students to hear the surrounding environment. This lets them interact with their classmates and teachers in class and provides them with the opportunity to ask questions whenever they want. This feature is also helpful for students who have hearing impairments, since it lets them hear clearly the voice of the teacher.

Over-the-ear headphones may be an excellent option for classes, but they're not the same as earbuds in terms of portability. They may also not be more comfortable to wear for long periods. They sit more snugly on the ears which can cause discomfort for certain students. This is why it's best to choose headphones that provide a comfortable fit and are easily adjustable to the individual's preference.

An excellent option for the classroom is this pair of headphones by AILIHEN, which are specifically designed with children in mind. They have a flexible headband that can be adjusted to fit various head sizes and are padded to ensure comfort. They are also made from recycled and durable material, which makes them a great choice for schools. In addition, they have a braided cable to prevent them from snapping like other plastic headphone cords.

The headphones come with a premium audio chip, which delivers clear and crisp sound. They can be paired with up to two devices simultaneously and come with a track control and a volume control that are comfortable for children. The battery's lifespan is up to 24 hours, which makes them ideal for use in classrooms.

It's rare to find headphones made for gaming and perform well in the classroom But these NUBWO headphones can do just that. They're a comfortable fit and offer the best noise cancellation features available. The headphones come with an app that comes with a three-band graphic equalizer as well as presets and a full-bodied audio.

Peaceful Environment

Making sure that your classroom is quiet is among the best ways to help your students learn. This will not only aid them to focus, but also help them retain information and comprehend concepts. This is because focusing only on one thing at a time allows the brain's resources to go towards understanding and learning the material.

A quiet environment is especially helpful for students with special needs or those who are prone to distractions. It helps them concentrate on their work and prevent sensory overload, which is particularly crucial for students with autism. In fact, studies have shown that autistic students perform up to 20% worse when they are not in a well-designed classroom with acoustic quality and comfortable furniture.

The quiet environment can also help reduce anxiety and improve the performance of those taking standard tests. To create the perfect testing environment, make sure that your students have everything they require including calculators and papers. You can also advise your students to pick an area that is free of distractions and noise, such as the library or an empty class.

You should not only provide a calm environment but also ensure that your school is a safe and friendly environment for students from all backgrounds and identities. This means ensuring that the classrooms and hallways are free of materials that promote stereotypes or offend certain groups of people. This involves promoting diversity through class projects and inviting guests to speak to your students.

The Turtle Beach Stealth Pro is a fantastic headset for students that comes with top-tier active noise cancellation (ANC) and a crystal clear microphone for professional calls. It has a comfortable and adjustable fit, and a battery system that can be replaced quickly and easily, making it a good choice for those who work long hours. It's also designed to look more professionally than other gaming headsets, making it suitable for use in the office without sacrificing its effectiveness. In addition, it has transparency modes that allow you to hear your surroundings when you want to be mindful of the surrounding world. Be sure to check out the school headphones and headsets at Encore Data Products.

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Headphone Storage

Students need a secure and safe place to store their Chromebooks headsets, computers, and earbuds. Teachers can easily find a solution that will meet their needs with the variety of options available.

These solutions, which include time-saving baskets for distributing devices and simple cables that are organized and reduce the time for setup and deployment by half, allow teachers to focus on student learning and not on technology management.

Headsets

Many people are faced with the headphones vs. headphones debate, regardless of whether they are audiophiles that value sound quality or those who take part in virtual meetings or multi-player gaming sessions. While headphones only provide audio however, headsets go that extra mile to record it with the help of a microphone. If you are looking to coordinate strategies with your team members during a videogame or conduct virtual meetings back-to-back, headsets will be the best solution.

The right headsets can enhance the user's experience while reducing the amount of noise that can distract students during audio-based activities such as testing. The most popular school headsets include those with built-in noise cancelling technology, and are compatible with desktop computers as well as mobile devices and tablets.

It is vital for teachers to select headsets that can stand up to the use by many students, while still fitting comfortably. They should also be compatible with any classroom devices that they will be used with. A charging cart for schools is a great option since it lets you charge and store multiple devices at the same time without causing any obstruction or loss of power.

As technology continues to evolve and becomes more commonplace in education, educators must keep up with the most modern storage solutions in order to ensure that Chromebooks, Laptops, and other school technology equipment running, safe, and secured between use. This is why a high-quality headset storage solution, such as the Looking Glass XR Family of headset storage systems that are compatible with campuses and classrooms, can make all the difference.

The VS200BLU vr storage system is a professional headset system that's fully compatible with a range of school technology. It is a great option for any teacher. This device provides safe and easy storage of headsets and audio-related classroom equipment and ensures that each device is fully charged and ready for use. This eliminates the need for teachers to manage multiple items of school technology and makes for a safer, more organized classroom environment. The VS-200-BLU can also be easily moved between classrooms and other areas on campus thanks to the sturdy handle.

Charging Carts

With their ability to store charges, store and transport Chromebooks or other devices of technology charging carts have become a vital component to the digital learning environment. In fact, they've gone from nice to have to must-have, providing a combination of mobility and flexibility that allow teachers to carry their Chromebook or any other device to wherever they want without worrying about connectivity issues or battery life.

Choose a cart that can accommodate your school's particular capacity requirements. For example, some cabinets or carts are rated to hold 10 laptop computers or 20 laptops, whereas others can accommodate a variety of size devices, including netbooks and tablet computers. Think about the features of the cart, in addition to its size to ensure that it will meet your needs.

Look for models that have cable management systems that will minimize tripping hazards and tangling. They should also come with locks to protect against theft. Also, select a cart with durable handles and wheels that are built to last and designed for smooth rolling across floors or between classrooms.

Additionally, choose carts that provide a central power supply to cut down on the need for separate cords to access every storage space. Choose a cart that offers the option of a timer to regulate the use of electricity and avoid overcharging which is the main reason for battery loss over time in rechargeable batteries.

Find carts that are UL-approved to ensure the electrical parts undergo rigorous safety tests and are not susceptible to shock or fire. Be sure to instruct the students and staff of your school on how to use the carts, clean them and properly handle cables to ensure they are in good condition over time.

With their built-in intelligence and scalability charging carts assist schools in improving their device management and create an efficient, more connected educational environment. They're the key connection between a school's technology and classrooms ensuring that students have access to functioning devices at all times, while teaching essential digital skills. They're also easy to use, thanks to their simple features and sophisticated capabilities, they're just the right thing to make a seamless transition into the new school year.

Storage Solutions

Storage and charging solutions are vital to simplify the management of classroom technology. These tools for support of technology in schools, whether in carts or cabinets, allow teachers to concentrate on teaching and sprucing up classrooms. They also provide a central place for students to access devices whenever they need them. They also help to promote students' responsibility in one-toone device programs by encouraging the use of a central system for device deployment.

With the rapid growth of 1:1 technology, schools are tasked with finding ways to store, charge and transport their increasing number of Chromebooks. As a result, there is a rising demand for high-end, scalable school charging carts. These adaptable solutions are designed to maximize capacity, provide secure device storage and can be adapted to fit any number of Chromebooks, Chromebooks, Chromebooks, or tablets.

JAR Systems' Quick Sense charging solutions, in contrast to other charging carts that rely on timers for monitoring the power levels, utilizes innovative software to monitor the charging requirements of each device and optimize output to ensure consistent and reliable access to full battery power. The result is a more efficient, faster and more reliable process that reduces the mess created by cables and heat generated by devices, as well as overcharging.

Carts with integrated baskets also provide a convenient means to quickly disperse and collect devices within the classroom. They are able to safely and effectively hold devices and keep them organized and safe in the cart until they are needed by students. They also provide a place to store peripherals, and facilitate easy movement through narrow hallways.

The same security and convenience of carts with baskets can be found in cabinets, which are stationary storage pods that can be placed on the ground, on the top of counters or tables or attached to a wall. These spaces are designed to safely keep and charge 15+ devices simultaneously. They are usually equipped with lock options.

Towers, like the FUYL Tower from LocknCharge, allow up to 15 devices to be protected and charged in their own locked bays. This enables an incredibly flexible deployment model that can be used to create a check in/check out workflow for students, or to provide ready-to-go loaner phones for substitutes.

Contact Us

A well-organized headphone storage space for students can mean more than a simple and clean area to store their headphones. It is also a way to ensure that they are easily accessible in the classroom. Properly storing your headphones can help prevent hygiene problems, such as heat or infections, and they can improve classroom efficiency by eliminating the need to hunt for headphones in an ocean of tangled cables.

Schools that want to simplify the management of devices and increase student involvement with educational technology charging carts can assist teachers keep their Chromebooks and headphones organized and in good working order when they're not being used. There are many carts with compartments for cords and organizers for educators to pick from. Some carts feature intelligent charging systems that protect devices from overloading and heat stress circuits.

If you're interested in purchasing a charging trolley for your school, contact an IT solution provider who is skilled in products for schools. These providers are dedicated to analyzing the needs of their clients and providing a solution that meets those needs. They will ask questions that will aid them in determining the most suitable product for your particular environment and will offer additional suggestions to maximize your investment.

To minimize the chance of headphones getting lost or confused, mark them. It's as easy as putting a sticker with the student's class number as well as name on each headset. This will help students avoid confusion when they grab headphones to listen music or use virtual reality headsets in class.

Another simple method to organize earbuds and headphones is to hang them from the top of a whiteboard, or in a filing cabinet using magnetic hooks that are large enough to accommodate earbuds as well as light earphones. This will allow students to quickly and easily access their equipment and will eliminate the need to search for cabinets or shelves.

For a more permanent solution think about investing in an array of wall-mounted headphone hangers that are easily adjustable and can be used with all kinds of headphones and earbuds. They will help conserve floor space and be hung on the wall when needed throughout the year. Be sure to check out the school headphones and headsets at Encore Data Products.

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Classroom Hygiene

The cleanliness of schools is an essential aspect of learning as cleanliness helps students to concentrate on their studies and academic performance. It also promotes long-term hygiene habits and creates the sense of responsibility students carry on after they finish their studies.

However, educational institutions can be breeding grounds for illnesses and germs. This is why cleaning and disinfecting classrooms, hallways, and common areas is essential to maintaining a positive learning environment.

1. Use Silica Packs

As we approach the fall and the cold and flu season, it's crucial that schools improve their cleaning, sanitation, and disinfection practices to safeguard students from germs. This is the case for every piece of equipment that is used in the classroom, including headphones and earbuds.

The availability of cleaning tools makes it easy to keep school headphones clean between uses. These wipes are made for electronics and are effective in killing bacteria and viruses. They are available in a dispenser and are made from top-quality materials which are safe for sensitive surfaces. These wipes are free from benzyl-alcohol, citrus, bleach and penol. They are ideal for classroom use.

Sprays for cleaning the earphones are a great way to remove stubborn dirt and wax that has built up on the earbuds of headsets. Spray the cleaner onto an ointment-like cloth, gently rub the dirty part to break up the clumps of grime, then wring the cloth and wipe off any soap residue. These cleaning sprays are safe for electronic devices such as headphones, audio ports, or cords for headphones.

Another excellent method to ensure the cleanliness of school headphones is to select a headset with earpads made from rubber or leatherette. These types of earpads can be cleaned by teachers after every student's use. In fact, many teachers discover that using earpads made of these materials prolongs the life of a headset or pair of headphones.

It is also necessary to inspect school headphones regularly to see if there are signs of wear. This could pose a safety hazard. It's recommended that a teacher or student look over headphones prior to passing them to the next student to ensure the ear cups are not damaged, broken, or cracked. If repairs are required and urgent, they can be quickly and easily done with a repair kit that comes with many common replacement components and tools.

2. Earbud Cleaning Tool

Earbuds are a great instrument for students at school. They are able to block out distractions and still be capable of listening to their teachers. This can be particularly beneficial for students who suffer from attention-deficit disorder or other issues with sensory processing or any other medical condition that affects their ability to focus in a noisy classroom. It is crucial to choose the headphones that are not likely to distract the teacher or other students. From chatter in the background and laughter to rustling papers, it's easy for distractions to go out of hand in a classroom and interrupt the learning process.

It is essential to keep the ears and earpads of headphone free of earwax to prevent the buildup which can block the sound and provide an ideal breeding ground for bacteria and fungus. There are a variety of affordable cleaning tools that can be used to clean earbuds. Certain premium in-ear Earbuds come with a cleaning device included in the initial purchase.

Keeping headphones clean can also help extend their lifespan and ensure they're functioning properly. It's recommended that you clean the earpads, as well as the charging port of the headphone with a cleaning wipe or cloth to remove any dirt, lint or any other debris. If you leave the charging port open, it can allow moisture to get inside and cause damage to the device.

If your earbuds or headphones are made from rubber or leather earpads they can be easily cleaned between use with any standard cleaner and won't collect as much earwax or dirt like foam earpads. You may also want to purchase a pair or headphone covers. These sanitary, disposable cloth covers slide over headset's earpieces and protect them from buildup of skin cells, earwax and oils in between uses.

If you're a teacher, giving students clean earbuds or headphones after each use can help instill a sense of responsibility and encourage cleanliness. This will ensure that the headsets are in good condition and are ready to be put away at the end of the class.

3. Leatherette or rubber Earpads

In a classroom, students will typically use the same headsets or headphones throughout the school year. These devices are exposed to many different types of dirt, oil and skin cells that are a result of the use of each student. It's essential that every set is clean and safe during use. To prevent the accumulation of these materials, headphones with leatherette or rubber earpads are a great option. These kinds of earpads can be easy to clean and can be wiped down between students with common cleaners like a non-toxic cleaning spray. Hamilton Buhl offers a headphone cleaning spray that is devoid of harsh chemicals alcohol, ammonia, or alcohol and makes headphones streak-free and scratch-free. Utilizing this spray throughout the year is a great way to keep headsets and headphones looking new, and it aids teachers in reviving their classroom sets before the next school year starts.

It is essential that children are able to concentrate on their lessons by using headphones that are comfortable. If the headphones are uncomfortable, the child will disconnect and won't get the most out of their learning session. Headphones with adjustable ear cushions are ideal for students from kindergarten through 12th grade. Some headphones even block out noise to block out noises from the outside so that students can concentrate on their work.

If a student does not clean their headset after each use, bacteria will quickly accumulate on the earpieces and the cord. Some teachers and classrooms have come up with a simple but effective method to fight this problem: headphone covers. These disposable covers cover the earpieces of headphones and shield them from dirt and contaminates. They're also easy to wipe down between uses and prolong the life of earpieces that aren't washable.

4. Wipe down between Uses

It's not difficult to keep classroom headphones clean between classes. Large quantities of disinfectant wipes made for electronics and free of benzyl-alcohol, bleach, citrus and penol can kill bacteria and viruses in just a few seconds and allow teachers to quickly and efficiently sanitize classroom headsets between each student's use. Teachers can buy these inexpensive wipes in bulk and then store them in a handy wall-mounted dispenser to make them easily accessible when headsets used in the classroom.

For an even more effective cleaning solution, many schools use UV-C sanitizing containers. These boxes are cordless and portable, making them safe. They can be easily brought into the classroom for a quick and effective cleaning. These boxes use high-intensity ultravioletC light to kill germs in 15 seconds. They are a secure and effective method to keep headphones in the classroom and other equipment clean and safe between classes.

Another issue that can arise with classroom headphones is earwax build-up. It's not a sanitary issue, but it may cause discomfort to children and even cause ear infections. Over-the ear headphones that don't rest in the ear canal could help reduce the risk.

Additionally, some students might choose to listen to music with the volume turned high, which may disrupt or distract other students in the class. This can also impact learning because the impact of music is contingent on the student's personality and ability to concentrate.

To avoid this teachers should encourage students to listen to music at a lower volume to allow their peers to concentrate. They should also remind the students to take their headphones off when they are not in use, and to safely store them after the lesson. It is also an excellent idea to teach students to wash their hands prior to handling any equipment, including headphones, since this will reduce the transmission of germs among children. Be sure to check out the school headphones and headsets at Encore Data Products.

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eSports Headsets

Students who participate in esports develop critical thinking problem-solving, and teamwork abilities within an engaging context. They also hone their skills in processing information by monitoring the surrounding environment and making rapid decisions.

The balance between tournaments and practice also helps to teach time management and project management. It also fosters communication and collaboration, which are essential skills for the workplace.

What is Esports?

Esports is the name used by electronic sports for structured video game competitions. They are gaining in popularity on campuses across the nation and are now a major presence in schools for children in the K-12 age. While gaming has always been thought of as a personal type of entertainment or escapism Esports emphasize teamwork and strategic thinking.

This means that they allow students to develop crucial STEM abilities in a relevant and exciting setting. They also can engage a wider range of students than traditional sports, and especially those who enjoy video games but are not interested in team sports.

Participation in extracurricular activities plays a major part in the success of students. Research shows that kids who are involved in school activities have higher scores, are more likely to attend classes regularly and are more interested in their studies. They are also less prone to risky behaviours like drug use or underage drinking.

Esports are a great opportunity students can become more involved at school and to develop the feeling of belonging they seek. Esports are an excellent alternative to traditional team sports due to the fact that they do not require any physical effort and are suitable for students of all fitness levels. Students can play and compete without the need to pay for travel or other expenses.

Furthermore, esports promote social interaction and encourage teamwork, both of which are essential life skills. Students learn to respect their opponents and learn how to overcome failure, even in the face defeat. They can then apply this lesson to other areas of their life.

The Esports market has grown to become a multi-billion dollar business. Competitors with a high level of skill participate in tournaments across the world which earn them prizes and scholarships. The sport has grown so popular that many schools have even incorporated it into their curriculum.

Schools can design their own esports team by collaborating with a service that provides the equipment and training. They can then begin by forming a team or a single match and gradually expand the program as they gain momentum and interest. To ensure that the program is a success, schools should work with other schools in the area which are already running similar initiatives and share the lessons they have learned.

What are the advantages of esports for students?

Many schools introduce esports to their extracurricular activities in order to increase the excitement and interest of students for video games, while providing them with emotional and social benefits. These benefits are often overlooked. These skills are similar to traditional sports, such as teamwork, communication and leadership.

Esports are also highly interactive. Players are required to analyze their performance in order to improve. This is a valuable STEM capability that can be used to aid students in developing their problem-solving skills, data analysis skills and Internet technology. Esports also promotes critical thinking and strategic planning which are important in any career.

It is not uncommon that gamers work as a team. This requires a lot of self-management. This will aid students in learning how to manage their time and work under pressure. It also helps students understand the importance of concentration, which is vital for balancing academics, practice and tournaments.

Participating on an esports club can also teach students to overcome the challenges of failure and setbacks. Like traditional sports, becoming a part of an esports group requires the development of mental toughness that allows you to keep coming back even after you've made the best effort and failed. It can also teach students to take risks and try new things which is a crucial element in encouraging creativity.

Furthermore, playing esports will help students develop long-term lifestyles that promote health and fitness. Through practice at school, students can avoid the negative health consequences of long sitting, including carpal tunnel syndrome and obesity as well as improve their hand-eye coordination and agility.

Colleges and secondary schools with esports report increased participation in extracurricular activities. This includes attendance and school spirit. Students who participate in esports are less likely to miss school, graduate more often and are more likely to pursue higher education.

It's important to remember that bringing an esports program at a varsity level into your school won't be easy. It requires an area for gaming that is dedicated to the sport with high-end computers and monitors to be successful. It is essential to have a clear commitment by administrators, faculty and your staff to develop an environment of success that is rooted in the core values at your school.

How can Esports aid students in learning?

Parents are concerned that their children will spend too long playing video games and not enough time on schoolwork if esports is added to the curriculum. It's understandable for parents to be concerned that their children are spending too much time gaming and not enough time working. It's important to teach kids to be mindful of their gaming and other healthy activities like fitness and a balanced diet.

Schools that offer esports programming are finding, however, that playing games can aid in developing abilities that lead to academic achievement. They can be taught how to solve difficult problems, work together with their other students, and work under pressure. This is an excellent method to build the skills employers are looking for in potential employees. It's a great way to encourage creativity and help students think outside the box.

Esports can be used to help reinforce STEM education. Students can study the basics of computer programming data science, data science, and internet technology. Students can also practice the skills of editing sound and video and graphic design, broadcasting and event planning.

As the popularity of esports grows it's no surprise that schools are increasingly beginning their own programs. It's important that educators understand the esports phenomenon and how they can use it in the classroom. This includes familiarity with the game mechanics, gameplay, and strategies of the most popular games for esports. It is also crucial for teachers to understand that esports aren't only about playing video games. There is a whole industry centered around the esports industry, including streaming, marketing, and even content creation.

While some parents and teachers may be hesitant to adopt an esports program, schools that offer esports are reporting that it helps improve student engagement, enhance social skills, and boost motivation. Riot Games conducted a survey which found that esports players were proportionally more likely than other students to pursue STEM fields after high school.

How can Esports help students build skills?

Esports is more than video games, it requires collaboration and a strategic approach to succeed. It helps students develop the skills they require to work with other players in a professional context.

Students also learn how to manage their time and establish good study habits. A successful athlete in esports is, for instance, required to be able to manage tournaments while also juggling academic deadlines and practice and study. Managing your time well is a vital life ability that can be applied to other areas of your life from school to work and beyond.

Students can also find out more about STEM-related career options in sports like esports. This will aid them in planning their career after graduation. Many gamers who play video games are also interested in STEM fields like software development, computer sciences engineering, as well as related disciplines. Students can also become familiar with the esports industry through Esports tournaments, which offer a platform for players to showcase their skills and compete against other gamers from around the world.

Furthermore, esports are a great way to encourage social interaction and help students live healthier lives. This is especially applicable to team-based esports such as Valorant and Rocket League, which emphasize the importance of teamwork and social interaction. Additionally, esports may help students develop their communication skills as well as learn how to deal with negative social interactions.

Overall, esports can offer students many benefits, and it is evident why schools are starting to integrate them into their curriculum. In the end, there is a rising demand for gaming headsets of high-end quality that are suitable for classrooms. Manufacturers are developing headsets with different features that can meet all kinds of learning preferences and needs.

For instance, certain gaming headsets are designed to be light and comfortable for long gaming sessions and others have microphones which allow gamers to talk to their friends. These features let students play games while concentrating on their studies. Other headsets have been developed to enhance sound clarity and quality, making them perfect for use in noisy environments such as tournaments or classrooms. Be sure to check out the school headphones and headsets at Encore Data Products.

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Built for Schools: The Durability of Headsets for Daily Classroom Use

Headset Durability

Built for Schools headsets have an audio plug that connects the mic and headphone connections into one. This lets teachers easily switch headphones between students, and they are compatible with Chromebooks and iPads as well as other newer devices that use one 3.5 mm plug.

They also come with a three-year warranty. Teachers can easily clean the headsets between uses, and they are made using durable materials to be used in classrooms for a long time.

Durability

A headset is a great tool to have in the classroom, whether for online collaboration, audio-based tasks or just for listening to music and podcasts. Headsets assist students to focus and learn at their own pace and level. However not all headphones are made equal. In fact, a lot of consumer headphones aren't created with the particular needs of students in the forefront and are prone to breaking and discomfort. When you are shopping for headphones or headsets, make sure you choose the one that's made for children from grades Pre-K through grade 3. This will ensure that they are a good fit for the children's heads and ears as well as having a built-in microphone, as well as that the cords and connections are durable, chew-proof and won't break easily.

In the classroom, headphones often are more damaged than any other setting. They are frequently tossed around, pushed on dropped, and used in a rough manner. Additionally headsets can be shared by up to 150 students over the period of a school's year. That means they'll be exposed to an extreme level of dirt and germs as well. Therefore, it's crucial to select a pair that's durable and strong enough to last through a school year. Choose a headband which can bend and twist without breaking, and ear pads that are easy to clean.

A headset that can be compatible with different kinds of devices and platforms is a plus. Teachers can easily switch between online learning environments and other audio-based tasks as necessary. This flexibility also ensures that students receive the best learning experience possible, regardless of where they are learning or how they're doing it.

Dependable headsets for classroom use can transform the learning experience and prepare students for future success in the digital age. While the initial investment might be higher than other types of headphones or earbuds, it could save schools money over time, by cutting down on the need for replacements and repairs. It's important to keep in mind that purchasing headsets in large quantities can be a great value.

Comfort

While some may claim that headphones can distract students from their teachers and make them feel disconnected however, the truth is they do the opposite. Studies have shown that listening to music while working enhances cognitive performance, enhances focus and concentration as well as reducing stress and anxiety. Even those who don't typically like music may find it helps to keep them focused and engaged.

The impact that music has on different students is highly individualized, based on their personality. If a student is extrovert they may feel that background music helps their performance. If they are introverts, they could find it distracting. It is therefore essential that schools keep headsets that are robust and able to stand up to the daily demands of the classroom. This means that they should be constructed of top quality materials that are able to hold up to drops on occasion and are designed with comfort in mind so that students can wear them for long periods of time without feeling discomfort.

A headset that is suitable for use in schools must also be compatible with other devices so that students have access to it on multiple platforms and activities. This allows them to remain engaged and focused in the classroom, and also gives them more flexibility beyond the classroom for study or homework. It should also include features like a 3.5 millimeter connector that can easily be connected to Chromebooks and iPads, as well as other popular digital devices, so that the headphones are usable all day long.

Students should be able to wear headphones that are easy to clean and durable. You can do this by using specially designed cleaning wipes for electronics, or by purchasing headphones with earbuds designed for single-use. These features of sanitization and durability will ensure that all students are able to use headphones in a safe manner, regardless of their age or preferences.

Convenience

As online learning expands and students are increasingly able to learn online, it is vital for them to have access to audio equipment that is durable enough for daily classroom use. This will ensure that they receive clear audio, which is essential for remote lessons and listening assignments. Headsets with noise cancellation is particularly helpful in ensuring that students remain focused on their lesson, free from outside noise. They allow students to hear the teacher clearly and this is crucial to comprehending instructions.

Many headsets are designed to last, making them a perfect choice for classrooms. A majority of headsets are constructed from high-quality materials, and they are able to withstand repeated drops and mishandling. They are also designed to be compatible with a wide range of devices which makes them a great option for schools that employ different technologies.

Some headsets aren't just robust, but they are they are also comfortable to wear over long periods of time. This is important because students could be required to wear headphones for as long as an hour during a lesson. Having comfortable headphones that are easy to adjust will help reduce strain on the ears and neck. You can also clean them with specially designed electronic wipes.

While earbuds with a basic design may be effective, they lack the acoustic isolation, microphone tuning and wearing comfort required for remote teaching applications. Specialized headsets offer the best performance for online classroom instruction with high-quality communication clarity, paired with wearer comfort and flexible connectivity.

A headset's microphone is essential for ensuring that the teacher's voice can be heard over background noise. Headphones with microphones are equipped with active noise cancellation technologies that block low-frequency sounds like HVAC systems and vehicle rumbles, while preserving the clarity of voice.

A headset's microphone is crucial in ensuring that the student hears the teacher's voice clearly. This is especially important for students with hearing loss or are deaf. A headset with a boom that is flexible and maintains its position in front of the mouth of the user is the best choice, and some models even feature inline controls on the cord that allow for swiftly muting or adjusting the volume.

Flexibility

Students utilize headphones in the classroom frequently in the classroom, whether they're listening to audiobooks or using them to give audio instructions during tests. That means they are exposed to a high degree of wear and wear and tear. A pair of sturdy headphones for classroom use that are designed to resist breakage and last for years to come is crucial for students and teachers alike.

The use of headphones has become a common part of modern education. They assist students to concentrate in class, take advantage of online collaboration and access content that is specifically designed for their requirements. However, due their ubiquitous use and frequent use headphones in classrooms are susceptible to damage caused by accidental drops and rough handling. Choosing headsets that are rugged easy to clean and that fit comfortably is the most effective option for schools to protect their investment over the long-term.

In an modern high school, it isn't uncommon to see a quiet kid in the back of the room, with AirPods in their ears and their Snapchat open, hoping no one speaks to them or asks them questions. Some schools have strict rules about the use of headsets. However, most allow students to use their own headphones in the classroom.

Even the best-intentioned headsets could be damaged by the constant demands of classroom use. It isn't uncommon for kids to bend and twist their headphones, and even break the headband due to over-zealous use. Selecting headphones with durability and strength in mind is essential for schools to ensure the headsets can endure breakage for a long period of time and be able to endure an entire school year of intense use by rambunctious students.

Fortunately, headphones that are made with durability in mind are now available to school districts. One example is the Zone Learn headset by Gumdrop that has a tough and flexible design. It is recommended for 2,700 cleanings. That's five wipes daily, every day, for an entire year of school. The Zone Learn has a crisp, clear sound, and the microphone is able to detect spoken words easily. Be sure to check out the school headphones and headsets at Encore Data Products.


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Headset Features

Headphones for schools can be an important tool to keep students focused and on track. They can also cut down on distractions for other students who are trying to finish their exams or assignments.

Students can use headsets for listening to audio recordings or watching educational videos in a private setting without causing disturbance to others. They can also access online learning resources and interactive simulations that are suited to their abilities and interests.

Sound-Limiting Features

Students chat and interact with each other during class which is beneficial for them and helps them develop social skills, but they also create noise that can distract them from their learning. Headphones can help children focus on audio educational content by reducing background noise. This increases comprehension, attention and retention.

Volume limiting is a safety feature that prevents children from going over the decibel limit that could result in damage to their developing ears. Adjustable control of sound output allows parents and teachers to set the headphones to the level they prefer that helps them develop healthy listening habits from a young age.

Students can use a headset that's easy for them to connect with their school devices, as they don't have to manually connect and select the device every time they wish to listen to music. Bluetooth-enabled headsets can be connected to any mobile device and will automatically connect when they are within the range. This feature lets schools make the most of their audio equipment by reducing costs and avoiding additional hardware expenditures.

When students wear headsets for long periods of time during their learning comfort and fit are crucial aspects to take into consideration. The lightweight design and cushioned band help students keep the headsets on for longer to avoid discomfort and falling off their heads. Adjustable earpads make sure that each pupil gets a personalised, comfortable fit. Wireless designs eliminate knotted cables and snags, aiding in movement and maximising productivity.

Students should feel confident that the headsets they wear at school will last many years to come. A ruggedized headset designed to withstand the demands of a school environment can withstand multiple cleanings with chemical-based and water-based wipes making it less necessary to purchase replacements. Zone Learn headphones are tested to withstand 2700 cleanings or five wipe-downs a day for three years. This makes them an excellent choice for schools searching for a durable and reliable educational audio equipment.

Noise-Cancelling Features

When students are taking online exams and collaborating with fellow students across the nation or around the world, they need a headset that provides them with the best sound quality to aid in staying focused. It is essential that they feel comfortable enough to wear headphones for long periods of time. This will prevent them from suffering from achy ears or headbands.

Many headphones for schools provide superior noise-cancelling features that block out distracting background sounds like chatter, hums, or outside noise so that students can focus on their assignments or group projects. These headphones can also make students feel like they are in the same room with their peers and instructors, which drives greater engagement.

Although some headphones boast outstanding noise-cancelling capabilities but their performance is significantly affected by their price tag. This is especially true for headphones for students, which are made with a young audience in mind. These can include smaller head sizes, softer ears and cable connectors that are reinforced, as well as chew/kink-proofing technology. The purchase of school headphones that are specifically designed for children is the best way to guarantee top-quality sound and performance.

These headphones are not only more comfortable but they can also be cleaned and reused over time. Some headphones are designed to withstand 2,700 cleanings, which is equivalent to five wipes a day throughout the school year which is equivalent to three years of usage. This level of toughness guarantees that these headphones are ready to be used every time this is a crucial aspect of a device that can be used by students for extended periods of time.

Certain headsets for schools feature the unique noise-canceling technology that is especially efficient for children with special needs, like sensory processing disorders. These headsets feature active and passive noise cancellation features that cancel out low-frequency sounds like the hum of air conditioning units, or other background noises which can disturb and distract. This kind of noise-canceling feature is an excellent option for students suffering from sensory sensitivities, or problems with attention and focus, that can be caused by external stimuli like music and other distractions.

Bluetooth Connectivity

Headphones and headsets play a essential role in any learning environment. They enable students to concentrate completely on their studies in crowded classrooms, remote learning environments and other challenging learning environments. The best headphones for school are designed to minimize background noise and ensure student satisfaction.

The best headphones for schools are Bluetooth-compatible, meaning they can connect wirelessly to any device with a Bluetooth receiver, such as tablets and smartphones. A lot of schools select headphones with an integrated microphone, which can be used for video conferences and for making calls. These features can be beneficial in classrooms for special education, where students may require assistive technology to communicate with their teachers and classmates.

Schools should also consider whether their headsets have a USB or 3.5mm connector because each has its own advantages. USB connectors are more durable than 3.5mm connectors and are also easier to clean and are ideal for a school environment. USB connections are compatible with a wide range of devices whereas 3.5mm connectors are only compatible with audio equipment.

You can connect a USB headset to a computer using an auxiliary audio cord or the standard USB connector. The headphones equipped with microphones will automatically connect up to the computer. Once paired, audio will be played through any application currently open on the PC including web browsers as well as online content.

Many users are unsure about the difference between headphones and headsets despite the growing popularity of headsets. Generally speaking headphones do not have an integrated microphone and are mostly used for private listening activities like studying or watching videos. The headphones have a microphone built into them and are ideally suited for communication.

Bluetooth is a wireless communication technology that makes use of the radio frequency band that is used by baby monitors and garage door openers. Therefore, it is essential that Bluetooth devices are secured connection to avoid unintended access or unauthorized access of sensitive information. Bluetooth headsets that have a microphone that utilize the Service Discovery Protocol (SDP) can be identified using their official services and are assigned the short form UUID.

Comfortable Earpads

While watching videos or working on their homework, kids require headphones that will help them focus on their work without distraction. An ergonomic fit is essential for school headsets, and that's why the best models have soft foam earpads. They are able to stay comfortably on the ears for an optimum fit even during prolonged use, even when wearing them in a backpack, or on the bus. Some models feature replaceable earpads to enhance hygiene and comfort.

Students who are preparing for standardized tests will benefit from a pair of headphones with microphones that can help them pronounce words and answer questions correctly. The microphone of the Califone headphones is a soft, bulbous microphone. Students can easily place it over their ears to speak. They have a noise cancelling function that blocks out ambient noise, so students can focus on their tests and avoid distractions.

Headphones for school can be designed to appear bright to add a fun element to audio playback or to be in keeping with the school's official colors. These Califone headphones have a blue, red, or yellow design to give students confidence boosts in audio-based CCSS assessments. This is particularly helpful for children of a younger age who might be intimidated by the uniform design of a test.

School-branded headphones can provide a more enjoyable experience when listening to music more enjoyable for students. These JLab Audio zone Learn headphones are a good example. They come in a range of vibrant colors that let students select the color that suits their personality and style. They come with a comfortable and comfortable headband as well as a tangle-proof cable which is easy to clean. The headband can be adjusted to fit the child's needs to ensure maximum comfort.

The Zone Learn headphones have been made to withstand the daily demands in the classroom. They're designed to be clean, drop-tested to withstand desk heights of standard and include a child-friendly audio limiting feature. The 75-decibel limiter limits the sound so that small children can safely watch their favorite shows and educational content.

These headphones from Onanoff come with the same features as the top-rated model, BuddyPhones School+ Wireless, but with a slightly different style and an option for Bluetooth connectivity. They feature soft cushioned pads that are comfortable for long periods of time. They also come with an adjustable, flexible headband to fit a range of heads. The 3.5 millimeter plugs also come included along with a three-year guarantee. Be sure to check out the school headphones and headsets at Encore Data Products.

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About headphones

Headphones on a stand

Headphones are a pair of small loudspeaker drivers worn on or around the head over a user's ears. They are electroacoustic transducers, which convert an electrical signal to a corresponding sound. Headphones let a single user listen to an audio source privately, in contrast to a loudspeaker, which emits sound into the open air for anyone nearby to hear. Headphones are also known as earphones[1] or, colloquially, cans.[2] Circumaural (around the ear) and supra-aural (over the ear) headphones use a band over the top of the head to hold the drivers in place. Another type, known as earbuds or earpieces,[1] consists of individual units that plug into the user's ear canal; within that category have been developed cordless air buds using wireless technology. A third type are bone conduction headphones, which typically wrap around the back of the head and rest in front of the ear canal, leaving the ear canal open. In the context of telecommunication, a headset is a combination of a headphone and microphone.

Headphones connect to a signal source such as an audio amplifier, radio, CD player, portable media player, mobile phone, video game console, or electronic musical instrument, either directly using a cord, or using wireless technology such as Bluetooth, DECT or FM radio. The first headphones were developed in the late 19th century for use by switchboard operators, to keep their hands free. Initially, the audio quality was mediocre and a step forward was the invention of high fidelity headphones.[3][4]

Headphones exhibit a range of different audio reproduction quality capabilities. Headsets designed for telephone use typically cannot reproduce sound with the high fidelity of expensive units designed for music listening by audiophiles. Headphones that use cables typically have either a 14 inch (6.4 mm) or 18 inch (3.2 mm) phone jack for plugging the headphones into the audio source. Some headphones are wireless, using Bluetooth connectivity to receive the audio signal by radio waves from source devices like cellphones and digital players.[5] As a result of the Walkman effect, beginning in the 1980s, headphones started to be used in public places such as sidewalks, grocery stores, and public transit.[6] Headphones are also used by people in various professional contexts, such as audio engineers mixing sound for live concerts or sound recordings and DJs, who use headphones to cue up the next song without the audience hearing, aircraft pilots and call center employees. The latter two types of employees use headphones with an integrated microphone.

History

[edit]
Telephone operator with a single head-mounted telephone-receiver (headphone), 1898

Headphones grew out of the need to free up a person's hands when operating a telephone.[7] By the 1880s, soon after the invention of the telephone, telephone switchboard operators began to use head apparatuses to mount the telephone receiver.[8] The receiver was mounted on the head by a clamp which held it next to the ear.[9] The head mount freed the switchboard operator's hands, so that they could easily connect the wires of the telephone callers and receivers.[10] The head-mounted telephone receiver in the singular form was called a headphone.[11][12] These head-mounted phone receivers, unlike modern headphones, only had one earpiece.[13]

By the 1890s a listening device with two earpieces was developed by the British company Electrophone. The device created a listening system through the phone lines that allowed the customer to connect into live feeds of performances at theaters and opera houses across London. Subscribers to the service could listen to the performance through a pair of massive earphones that connected below the chin and were held by a long rod.[14]

French engineer Ernest Mercadier in 1891 patented a set of in-ear headphones.[15][14] The German company Siemens Brothers at this time was also selling headpieces for telephone operators which had two earpieces, although placed outside the ear. The Siemens Brothers headpieces looked similar to modern headphones. The majority of headgear used by telephone operators continued to have only one earpiece.[16]

Wireless telegrapher Reginald Fessenden with two head-mounted telephone-receivers (headphones), 1906

Headphones appeared in the emerging field of wireless telegraphy, which was the beginning stage of radio broadcasting. Some early wireless telegraph developers chose to use the telephone receiver's speaker as the detector for the electrical signal of the wireless receiving circuit.[17] By 1902 wireless telegraph innovators, such as Lee de Forest, were using two jointly head-mounted telephone receivers to hear the signal of the receiving circuit.[18] The two head-mounted telephone receivers were called in the singular form head telephones.[17] By 1908 the headpiece began to be written simply as head phones,[19] and a year later the compound word headphones began to be used.[20]

Holtzer-Cabot telephone operator head receiver, wireless operator receiver, and telephone receiver, 1909

One of the earliest companies to make headphones for wireless operators was the Holtzer-Cabot Company in 1909.[21] They were also makers of head receivers for telephone operators and normal telephone receivers for the home.[21] Another early manufacturer of headphones was Nathaniel Baldwin.[22] He was the first major supplier of headsets to the U.S. Navy.[23] In 1910, motivated by his inability to hear sermons during Sunday service, he invented a prototype telephone headset.[24] He offered it for testing to the navy, which promptly ordered 100 of them. Wireless Specialty Apparatus Co., in partnership with Baldwin Radio Company, set up a manufacturing facility in Utah to fulfill orders.[25] These early headphones used moving iron drivers,[26] with either single-ended or balanced armatures. The common single-ended type used voice coils wound around the poles of a permanent magnet, which were positioned close to a flexible steel diaphragm. The audio current through the coils varied the magnetic field of the magnet, exerting a varying force on the diaphragm, causing it to vibrate, creating sound waves. The requirement for high sensitivity meant that no damping was used, so the frequency response of the diaphragm had large peaks due to resonance, resulting in poor sound quality. These early models lacked padding, and were often uncomfortable to wear for long periods. Their impedance varied; headphones used in telegraph and telephone work had an impedance of 75 ohms. Those used with early wireless radio had more turns of finer wire to increase sensitivity. Impedances of 1,000 to 2,000 ohms was common, which suited both crystal sets and triode receivers. Some very sensitive headphones, such as those manufactured by Brandes around 1919, were commonly used for early radio work.

In 1958, John C. Koss, an audiophile and jazz musician from Milwaukee, produced the first stereo headphones.[27][26]

Smaller earbud type earpieces, which plugged into the user's ear canal, were first developed for hearing aids. They became widely used with transistor radios, which commercially appeared in 1954 with the introduction of the Regency TR-1. The most popular audio device in history, the transistor radio changed listening habits, allowing people to listen to the radio anywhere. The earbud uses either a moving iron driver or a piezoelectric crystal to produce sound. The 3.5 mm radio and phone connector, which is the most commonly used in portable applications today, has been used at least since the Sony EFM-117J transistor radio, which was released in 1964.[28][29] Its popularity was reinforced by its use on the Walkman portable tape player in 1979.

Applications

[edit]

Headphones may be used with stationary CD and DVD players, home theater, personal computers, or portable devices (e.g., digital audio player/MP3 player, mobile phone), as long as these devices are equipped with a headphone jack. Cordless headphones are not connected to their source by a cable. Instead, they receive a radio or infrared signal encoded using a radio or infrared transmission link, such as FM, Bluetooth or Wi-Fi. These are battery-powered receiver systems, of which the headphone is only a component. Cordless headphones are used with events such as a Silent disco or Silent Gig.

Sennheiser HD 555 headphones, used in audio production environments (2007)

In the professional audio sector, headphones are used in live situations by disc jockeys with a DJ mixer, and sound engineers for monitoring signal sources. In radio studios, DJs use a pair of headphones when talking to the microphone while the speakers are turned off to eliminate acoustic feedback while monitoring their own voice. In studio recordings, musicians and singers use headphones to play or sing along to a backing track or band. In military applications, audio signals of many varieties are monitored using headphones.

Wired headphones are attached to an audio source by a cable. The most common connectors are 6.35 mm (14 inch) and 3.5 mm phone connectors. The larger 6.35 mm connector is more common on fixed location home or professional equipment. The 3.5 mm connector remains the most widely used connector for portable application today. Adapters are available for converting between 6.35 mm and 3.5 mm devices.

Headphone cord with integrated potentiometer for volume control

As active component, wireless headphones tend to be costlier due to the necessity for internal hardware such as a battery, a charging controller, a speaker driver, and a wireless transceiver, whereas wired headphones are a passive component, outsourcing speaker driving to the audio source.

Some headphone cords are equipped with a serial potentiometer for volume control.

Wired headphones may be equipped with a non-detachable cable or a detachable auxiliary male-to-male plug, as well as some with two ports to allow connecting another wired headphone in a parallel circuit, which splits the audio signal to share with another participant, but can also be used to hear audio from two inputs simultaneously. An external audio splitter can retrofit this ability.[30]

Applications for audiometric testing

[edit]

Various types of specially designed headphones or earphones are also used to evaluate the status of the auditory system in the field of audiology for establishing hearing thresholds, medically diagnosing hearing loss, identifying other hearing related disease, and monitoring hearing status in occupational hearing conservation programs.[31] Specific models of headphones have been adopted as the standard due to the ease of calibration and ability to compare results between testing facilities.[32]

Supra-aural style headphones are historically the most commonly used in audiology as they are the easiest to calibrate and were considered the standard for many years. Commonly used models are the Telephonics Dynamic Headphone (TDH) 39, TDH-49, and TDH-50. In-the-ear or insert style earphones are used more commonly today as they provide higher levels of interaural attenuation, introduce less variability when testing 6,000 and 8,000 Hz, and avoid testing issues resulting from collapsed ear canals. A commonly used model of insert earphone is the Etymotic Research ER-3A. Circum-aural earphones are also used to establish hearing thresholds in the extended high frequency range (8,000 Hz to 20,000 kHz). Along with Etymotic Research ER-2A insert earphones, the Sennheiser HDA300 and Koss HV/1A circum-aural earphones are the only models that have reference equivalent threshold sound pressure level values for the extended high frequency range as described by ANSI standards.[33][32][34]

Audiometers and headphones must be calibrated together. During the calibration process, the output signal from the audiometer to the headphones is measured with a sound level meter to ensure that the signal is accurate to the reading on the audiometer for sound pressure level and frequency. Calibration is done with the earphones in an acoustic coupler that is intended to mimic the transfer function of the outer ear. Because specific headphones are used in the initial audiometer calibration process, they cannot be replaced with any other set of headphones, even from the same make and model.[32]

Electrical characteristics

[edit]

Electrical characteristics of dynamic loudspeakers may be readily applied to headphones, because most headphones are small dynamic loudspeakers.

Impedance

[edit]

Headphones are available with high or low impedance (typically measured at 1 kHz). Low-impedance headphones are in the range 16 to 32 ohms and high-impedance headphones are about 100-600 ohms. As the impedance of a pair of headphones increases, more voltage (at a given current) is required to drive it, and the loudness of the headphones for a given voltage decreases. In recent years, impedance of newer headphones has generally decreased to accommodate lower voltages available on battery powered CMOS-based portable electronics. This has resulted in headphones that can be more efficiently driven by battery-powered electronics. Consequently, newer amplifiers are based on designs with relatively low output impedance.

The impedance of headphones is of concern because of the output limitations of amplifiers. A modern pair of headphones is driven by an amplifier, with lower impedance headphones presenting a larger load. Amplifiers are not ideal; they also have some output impedance that limits the amount of power they can provide. To ensure an even frequency response, adequate damping factor, and undistorted sound, an amplifier should have an output impedance less than 1/8 that of the headphones it is driving (and ideally, as low as possible). If output impedance is large compared to the impedance of the headphones, significantly higher distortion is present.[35] Therefore, lower impedance headphones tend to be louder and more efficient, but also demand a more capable amplifier. Higher impedance headphones are more tolerant of amplifier limitations, but produce less volume for a given output level.

Historically, many headphones had relatively high impedance, often over 500 ohms so they could operate well with high-impedance tube amplifiers. In contrast, modern transistor amplifiers can have very low output impedance, enabling lower-impedance headphones. Unfortunately, this means that older audio amplifiers or stereos often produce poor-quality output on some modern, low-impedance headphones. In this case, an external headphone amplifier may be beneficial.

Sensitivity

[edit]

Sensitivity is a measure of how effectively an earpiece converts an incoming electrical signal into an audible sound. It thus indicates how loud the headphones are for a given electrical drive level. It can be measured in decibels of sound pressure level per milliwatt (dB (SPL)/mW) or decibels of sound pressure level per volt (dB (SPL) / V).[36] Unfortunately, both definitions are widely used, often interchangeably. As the output voltage (but not power) of a headphone amplifier is essentially constant for most common headphones, dB/mW is often more useful if converted into dB/V using Ohm's law:

Once the sensitivity per volt is known, the maximum volume for a pair of headphones can be easily calculated from the maximum amplifier output voltage. For example, for a headphone with a sensitivity of 100 dB (SPL)/V, an amplifier with an output of 1 root mean square (RMS) voltage produces a maximum volume of 100 dB.

Pairing high-sensitivity headphones with power amplifiers can produce dangerously high volumes and damage headphones. The maximum sound pressure level is a matter of preference, with some sources recommending no higher than 110 to 120 dB. In contrast, the American Occupational Safety and Health Administration recommends an average SPL of no more than 85 dB(A) to avoid long-term hearing loss, while the European Union standard EN 50332-1:2013 recommends that volumes above 85 dB(A) include a warning, with an absolute maximum volume (defined using 40–4,000 Hz noise) of no more than 100 dB to avoid accidental hearing damage.[37] Using this standard, headphones with sensitivities of 90, 100 and 110 dB (SPL)/V should be driven by an amplifier capable of no more than 3.162, 1.0 and 0.3162 RMS volts at maximum volume setting, respectively to reduce the risk of hearing damage.

The sensitivity of headphones is usually between about 80 and 125 dB/mW and usually measured at 1 kHz.[38]

Specifications

[edit]

Headphone size can affect the balance between fidelity and portability. Generally, headphone form factors can be divided into four separate categories: circumaural (over-ear), supra-aural (on-ear), earbud and in-ear.

Connectivity

[edit]

Wired

[edit]

Wired headphones make a direct electrical connection to the source device using a cable, typically connected with a headphone jack.

Wireless

[edit]

Modern wireless or cordless earphones have no cord connecting the two earphones to the source device or to each other; they receive audio by means of a wireless technology such as Bluetooth. In historical usage, 'wireless' referred to a connection to a radio receiver, which was known as a wireless.

On some models both audio streams are transmitted to one earphone which forwards one stream to the other earphone. On other models each earphone receives its audio stream directly from the source device. The former arrangement has the advantage of being compatible with legacy systems while the latter arrangement has the advantage of causing less power drain in the earphone that has to forward one audio stream.

Connection between the two earphones also being wireless may be referred to as true wireless stereo (TWS), offering longer battery life and complete transmission on left and right channels, avoiding possible source signal omission if only one is worn. [39]

Ear adaption

[edit]

Circumaural

[edit]
Circumaural headphones have large pads that surround the outer ear.

Circumaural headphones (sometimes called full size headphones or over-ear headphones) have circular or ellipsoid earpads that encompass the ears. Because these headphones completely surround the ear, circumaural headphones can be designed to fully seal against the head to attenuate external noise. Because of their size, circumaural headphones can be heavy and there are some sets that weigh over 500 grams (1 lb). Ergonomic headband and earpad design is required to reduce discomfort resulting from weight. These are commonly used by drummers in recording.

Supra-aural

[edit]
A pair of supra-aural (on-ear) headphones

Supra-aural headphones or on-ear headphones have pads that press against the ears, rather than around them. They were commonly bundled with personal stereos during the 1980s. This type of headphone generally tends to be smaller and lighter than circumaural headphones, resulting in less attenuation of outside noise. Supra-aural headphones can also lead to discomfort due to the pressure on the ear as compared to circumaural headphones that sit around the ear. Comfort may vary due to the earcup material.

Ear-fitting headphones

[edit]
Earphones
[edit]
2
Earphones sit in the outer ear.

Earphones are very small headphones that are fitted directly in the outer ear, facing but not inserted in the ear canal. Earphones are portable and convenient, but many people consider them uncomfortable.[40][failed verification] They provide hardly any acoustic isolation and leave room for ambient noise to seep in; users may turn up the volume dangerously high to compensate, at the risk of causing hearing loss.[40][41] On the other hand, they let the user be better aware of their surroundings. Since the early days of the transistor radio, earphones have commonly been bundled with personal music devices. They are sold at times with foam or rubber pads for comfort. (The use of the term earbuds, which has been around since at least 1984, did not hit its peak until after 2001, with the success of Apple's MP3 player.[42])

In-ear headphones
[edit]
In-ear monitors extend into the ear canal, providing isolation from outside noise.

In-ear headphones, also known as in-ear monitors (IEMs) or canalphones, are small headphones with similar portability to earbuds that are inserted in the ear canal itself. IEMs are higher-quality in-ear headphones and are used by audio engineers and musicians as well as audiophiles.

The outer shells of in-ear headphones are made up of a variety of materials, such as plastic, aluminum, ceramic and other metal alloys. Because in-ear headphones engage the ear canal, they can be prone to sliding out, and they block out much environmental noise. Lack of sound from the environment can be a problem when sound is a necessary cue for safety or other reasons, as when walking, driving, or riding near or in vehicular traffic.[43] Some in-ear headphones utilize built-in microphones to allow some outside sound to be heard when desired.[44][45]

Generic or custom-fitting ear canal plugs are made from silicone rubber, elastomer, or foam. Such plugs in lower-end devices may be interchangeable, which increases the risk of them falling off and getting lodged in the ear canal. Custom in-ear headphones use castings of the ear canal to create custom-molded plugs that provide added comfort and noise isolation.[40]

Some wireless earphones include a charging case.

Open- or closed-back

[edit]

Both circumaural and supra-aural headphones can be further differentiated by the type of earcups:

Open-back
Headphones having the back of the earcups open. This leaks more sound out of the headphone and also lets more ambient sounds into the headphone, but gives a more natural or speaker-like sound, due to including sounds from the environment.
Semi-open
They have a design that can be considered as a compromise between open-back headphones and closed-back headphones. Some[who?] believe the term "semi-open" is purely there for marketing purposes. There is no exact definition for the term semi-open headphone. Where the open-back approach has hardly any measure to block sound at the outer side of the diaphragm and the closed-back approach really has a closed chamber at the outer side of the diaphragm, a semi-open headphone can have a chamber to partially block sound while letting some sound through via openings or vents.
Closed-back
Closed-back (or sealed) styles have the back of the earcups closed. They usually block some of the ambient noise. Closed-back headphones usually can produce stronger low frequencies than open-back headphones.

Headset

[edit]
A typical example of a headset used for voice chats

A headset is a headphone combined with a microphone. Headsets provide the equivalent functionality of a telephone handset with hands-free operation. Among applications for headsets, besides telephone use, are aviation, theatre or television studio intercom systems, and console or PC gaming. Headsets are made with either a single-earpiece (mono) or a double-earpiece (mono to both ears or stereo). The microphone arm of headsets is either an external microphone type where the microphone is held in front of the user's mouth, or a voicetube type where the microphone is housed in the earpiece and speech reaches it by means of a hollow tube.

Telephone headsets

[edit]
Sony Ericsson Cordless bluetooth headset

Telephone headsets connect to a fixed-line telephone system. A telephone headset functions by replacing the handset of a telephone. Headsets for standard corded telephones are fitted with a standard 4P4C commonly called an RJ-9 connector. Headsets are also available with 2.5 mm jack sockets for many DECT phones and other applications. Cordless bluetooth headsets are available, and often used with mobile telephones. Headsets are widely used for telephone-intensive jobs, in particular by call centre workers. They are also used by anyone wishing to hold telephone conversations with both hands free.

For older models of telephones, the headset microphone impedance is different from that of the original handset, requiring a telephone amplifier for the telephone headset. A telephone amplifier provides basic pin-alignment similar to a telephone headset adaptor, but it also offers sound amplification for the microphone as well as the loudspeakers. Most models of telephone amplifiers offer volume control for loudspeaker as well as microphone, mute function and switching between headset and handset. Telephone amplifiers are powered by batteries or AC adaptors.

Communication headsets

[edit]
Aviation headset[46]

Communication headsets are used for two-way communication and typically consist of a headphone and attached microphone. Such headsets are used in a variety of professions as aviation, military, sports, music, and many service-oriented sectors. They come in all shapes and sizes, depending on use, required noise attenuation, and fidelity of communication needed.

Ambient noise reduction

[edit]

Unwanted sound from the environment can be reduced by excluding sound from the ear by passive noise isolation, or, often in conjunction with isolation, by active noise cancellation.

In-ears are among those good for noise isolation.

Passive noise isolation is essentially using the body of the earphone, either over or in the ear, as a passive earplug that simply blocks out sound. The headphone types that provide most attenuation are in-ear canal headphones and closed-back headphones, both circumaural and supra aural. Open-back and earbud headphones provide some passive noise isolation, but much less than the others. Typical closed-back headphones block 8 to 12 dB, and in-ears anywhere from 10 to 15 dB. Some models have been specifically designed for drummers to facilitate the drummer monitoring the recorded sound while reducing sound directly from the drums as much as possible. Such headphones claim to reduce ambient noise by around 25 dB.

Active noise-cancelling headphones use a microphone, amplifier, and speaker to pick up, amplify, and play ambient noise in phase-reversed form; this to some extent cancels out unwanted noise from the environment without affecting the desired sound source, which is not picked up and reversed by the microphone. They require a power source, usually a battery, to drive their circuitry. Active noise cancelling headphones can attenuate ambient noise by 20 dB or more, but the active circuitry is mainly effective on constant sounds and at lower frequencies, rather than sharp sounds and voices. Some noise cancelling headphones are designed mainly to reduce low-frequency engine and travel noise in aircraft, trains, and automobiles, and are less effective in environments with other types of noise.

Transducer technology

[edit]

Headphones use various types of transducer to convert electrical signals to sound.

Moving-coil

[edit]
A typical moving-coil headphone transducer

The moving coil driver, more commonly referred to as a "dynamic" driver is the most common type used in headphones. It consists of a stationary magnet element affixed to the frame of the headphone, which sets up a static magnetic field. The magnet in headphones is typically composed of ferrite or neodymium. A voice coil, a light coil of wire, is suspended in the magnetic field of the magnet, attached to a diaphragm, typically fabricated from lightweight, high-stiffness-to-mass-ratio cellulose, polymer, carbon material, paper or the like. When the varying current of an audio signal is passed through the coil, it creates a varying magnetic field that reacts against the static magnetic field, exerting a varying force on the coil causing it and the attached diaphragm to vibrate. The vibrating diaphragm pushes on the air to produce sound waves.

Electrostatic

[edit]
Electrostatic loudspeaker diagram

Electrostatic drivers consist of a thin, electrically charged diaphragm, typically a coated PET film membrane, suspended between two perforated metal plates (electrodes). The electrical sound signal is applied to the electrodes creating an electrical field; depending on the polarity of this field, the diaphragm is drawn towards one of the plates. Air is forced through the perforations; combined with a continuously changing electrical signal driving the membrane, a sound wave is generated. Electrostatic headphones are usually more expensive than moving-coil ones, and are comparatively uncommon. In addition, a special amplifier is required to amplify the signal to deflect the membrane, which often requires electrical potentials in the range of 100 to 1,000 volts.

Due to the extremely thin and light diaphragm membrane, often only a few micrometers thick, and the complete absence of moving metalwork, the frequency response of electrostatic headphones usually extends well above the audible limit of approximately 20 kHz. The high-frequency response means that the low-midband distortion level is maintained to the top of the audible frequency band, which is generally not the case with moving coil drivers. Also, the frequency response peakiness regularly seen in the high-frequency region with moving coil drivers is absent. Well-designed electrostatic headphones can produce significantly better sound quality than other types.[citation needed]

Electrostatic headphones require a voltage source generating 100 V to over 1 kV, and are on the user's head. Since the invention of insulators, there is no actual danger. They do not need to deliver significant electric current, which further limits the electrical hazard to the wearer in case of fault.

Electret

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An electret driver functions along the same electromechanical means as an electrostatic driver. However, the electret driver has a permanent charge built into it, whereas electrostatics have the charge applied to the driver by an external generator. Electret and electrostatic headphones are relatively uncommon. Original electrets were also typically cheaper and lower in technical capability and fidelity than electrostatics. Patent applications from 2009 to 2013 have been approved that show by using different materials, i.e. a "Fluorinated cyclic olefin electret film", Frequency response chart readings can reach 50 kHz at 100 db. When these new improved electrets are combined with a traditional dome headphone driver, headphones can be produced that are recognised by the Japan Audio Society as worthy of joining the Hi Res Audio program. US patents 8,559,660 B2. 7,732,547 B2.7,879,446 B2.7,498,699 B2.

Planar magnetic

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Planar magnetic (also known as orthodynamic) headphones use similar technology to electrostatic headphones, with some fundamental differences. They operate similarly to planar magnetic loudspeakers.

A planar magnetic driver consists of a relatively large membrane that contains an embedded wire pattern. This membrane is suspended between two sets of permanent, oppositely aligned, magnets. A current passed through the wires embedded in the membrane produces a magnetic field that reacts with the field of the permanent magnets to induce movement in the membrane, which produces sound.

Balanced armature

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Balanced armature transducer
Armature balanced and exerting no force on diaphragm
Armature torqued and exerting a force on diaphragm

A balanced armature is a sound transducer design primarily intended to increase the electrical efficiency of the element by eliminating the stress on the diaphragm characteristic of many other magnetic transducer systems. As shown schematically in the left diagram, it consists of a moving magnetic armature that is pivoted so it can move in the field of the permanent magnet. When precisely centered in the magnetic field there is no net force on the armature, hence the term 'balanced'. As illustrated in the right diagram, when there is electric current through the coil, it magnetizes the armature one way or the other, causing it to rotate slightly one way or the other about the pivot thus moving the diaphragm to make sound.

A custom in-ear monitor which uses 8 balanced armatures in a triple crossover configuration (4 low/2 mid/2 high). Headphone designs often use multiple balanced armatures to provide a higher fidelity sound.

The design is not mechanically stable; a slight imbalance makes the armature stick to one pole of the magnet. A fairly stiff restoring force is required to hold the armature in the 'balance' position. Although this reduces its efficiency, this design can still produce more sound from less power than any other.[clarification needed] Popularized in the 1920s as Baldwin Mica Diaphragm radio headphones, balanced armature transducers were refined during World War II for use in military sound powered telephones. Some of these achieved astonishing electro-acoustic conversion efficiencies, in the range of 20% to 40%, for narrow bandwidth voice signals.

Today they are typically used only in in-ear headphones and hearing aids, where their high efficiency and diminutive size is a major advantage.[47] They generally are limited at the extremes of the hearing spectrum (e.g. below 20 Hz and above 16 kHz) and require a better seal than other types of drivers to deliver their full potential. Higher-end models may employ multiple armature drivers, dividing the frequency ranges between them using a passive crossover network. A few combine an armature driver with a small moving-coil driver for increased bass output.

The earliest loudspeakers for radio receivers used balanced armature drivers for their cones.[48]

Thermoacoustic technology

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The thermoacoustic effect generates sound from the audio frequency Joule heating of the conductor, an effect that is not magnetic and does not vibrate the speaker. In 2013 a carbon nanotube thin-yarn earphone based on the thermoacoustic mechanism was demonstrated by a research group in Tsinghua University.[49] The as-produced CNT thin yarn earphone has a working element called CNT thin yarn thermoacoustic chip. Such a chip is composed of a layer of CNT thin yarn array supported by the silicon wafer, and periodic grooves with certain depth are made on the wafer by micro-fabrication methods to suppress the heat leakage from the CNT yarn to the substrate.[citation needed]

Other transducer technologies

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Transducer technologies employed much less commonly for headphones include the Heil Air Motion Transformer (AMT); Piezoelectric film; Ribbon planar magnetic; Magnetostriction and Plasma or Ionic. The first Heil AMT headphone was marketed by ESS Laboratories and was essentially an ESS AMT tweeter from one of the company's speakers being driven at full range. Since the turn of the century, only Precide of Switzerland have manufactured an AMT headphone. Piezoelectric film headphones were first developed by Pioneer, their two models used a flat sheet of film that limited the maximum volume of air movement. Currently, TakeT produces a piezoelectric film headphone shaped similarly to an AMT transducer but, which like the Precide driver, has a variation in the size of transducer folds over the diaphragm. It additionally incorporates a two way design by its inclusion of a dedicated tweeter/supertweeter panel. The folded shape of a diaphragm allows a transducer with a larger surface area to fit within smaller space constraints. This increases the total volume of air that can be moved on each excursion of the transducer given that radiating area.

Magnetostriction headphones, sometimes sold under the label Bonephones, work by vibrating against the side of head, transmitting sound via bone conduction. This is particularly helpful in situations where the ears must be unobstructed, or for people who are deaf for reasons that do not affect the nervous apparatus of hearing. Magnetostriction headphones though, are limited in their fidelity compared to conventional headphones that rely on the normal workings of the ear. Additionally, in the mid-1980s, a French company called Audio Reference tried to market the Plasmasonic plasma headphone invented by Henri Bondar.[50][51] There are no known functioning examples left. Due to the small volume of air in a headphone, the plasma or ionic transducer can become a full range driver although the high temperatures and voltages needed makes them very rare.

Benefits and limitations

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Sony MDR-7506 headphones in stowed configuration
A micro audio amplifier for boosting the output power of smartphones etc. to headphones. Used for example to compensate a built-in volume limit in smartphones, the higher volume levels could, however, lead to ear damage.

Headphones can prevent other people from hearing the sound, either for privacy or to prevent disturbing others, as in listening in a public library. They can also provide a level of sound fidelity greater than loudspeakers of similar cost. Part of their ability to do so comes from the lack of any need to perform room correction treatments with headphones. High-quality headphones can have an extremely flat low-frequency response down to 20 Hz within 3 dB. While a loudspeaker must use a relatively large (often 15" or 18") speaker driver to reproduce low frequencies, headphones can accurately reproduce bass and sub-bass frequencies with speaker drivers only 40-50 millimeters wide (or much smaller, as is the case with in-ear monitor headphones). Headphones' impressive low-frequency performance is possible because they are so much closer to the ear that they only need to move relatively small volumes of air.

Marketed claims such as 'frequency response 4 Hz to 20 kHz' are usually overstatements; the product's response at frequencies lower than 20 Hz is typically very small.[52] Headphones are also useful for video games that use 3D positional audio processing algorithms, as they allow players to better judge the position of an off-screen sound source (such as the footsteps of an opponent or their gunfire).

Although modern headphones have been particularly widely sold and used for listening to stereo recordings since the release of the Walkman, there is subjective debate regarding the nature of their reproduction of stereo sound. Stereo recordings represent the position of horizontal depth cues (stereo separation) via volume and phase differences of the sound in question between the two channels. When the sounds from two speakers mix, they create the phase difference the brain uses to locate direction. Through most headphones, because the right and left channels do not combine in this manner, the illusion of the phantom center can be perceived as lost. Hard panned sounds are also heard only in one ear rather than from one side.

Binaural recordings use a different microphone technique to encode direction directly as phase, with very little amplitude difference below 2 kHz, often using a dummy head. They can produce a surprisingly lifelike spatial impression through headphones. Commercial recordings almost always use stereo recording, rather than binaural, because loudspeaker listening is more common than headphone listening.

It is possible to change the spatial effects of stereo sound on headphones, to better approximate the presentation of speaker reproduction, by using frequency-dependent cross-feed between the channels.

Headsets can have ergonomic benefits over traditional telephone handsets. They allow call center agents to maintain better posture without needing to hand-hold a handset or tilt their head sideways to cradle it.[53]

Health and safety

[edit]

Dangers and risks

[edit]
Product testing - headphones in an anechoic chamber

Using headphones at a sufficiently high volume level may cause temporary or permanent hearing impairment or deafness. The headphone volume often has to compete with the background noise, especially in loud places such as subway stations, aircraft, and large crowds. Extended periods of exposure to high sound pressure levels created by headphones at high volume settings may be damaging to hearing;[54][55] Nearly 50% of teenagers and young adults (12 to 35 years old) in middle and high income countries listen to unsafe levels of sound on their personal audio devices and smartphones.[56] However, one hearing expert found in 2012 (before the worldwide adoption of smartphones as the main personal listening devices) that "fewer than 5% of users select volume levels and listen frequently enough to risk hearing loss."[57] The International Telecommunication Union recently published "Guidelines for safe listening devices/systems" recommended that sound exposure not exceed 80 decibels, A-weighted dB(A) for a maximum of 40 hours per week.[58] The European Union have also set a similar limit for users of personal listening devices (80 dB(A) for no more than 40 hours per week) and for each additional increase of 3-dB in sound exposure, the duration should be cut in half (83 dB(A) for no more than 20 hours, 86 dB(A) for 10 hours per week, 89 dB(A) for 5 hours per week and so on. Most major manufactures of smartphones now include some safety or volume limiting features and warning messaging in their devices.[59][60] though such practices have received mixed response from some segments of the buying who favor the personal choice of setting their own volume levels.

The usual way of limiting sound volume on devices driving headphones is by limiting output power. This has the additional undesirable effect of being dependent of the efficiency of the headphones; a device producing the maximum allowed power may not produce adequate volume when paired with low-efficiency, high-impedance equipment, while the same amount of power can reach dangerous levels with very efficient earphones.

Some studies have found that people are more likely to raise volumes to unsafe levels while performing strenuous exercise.[61] A Finnish study[62] recommended that exercisers should set their headphone volumes to half of their normal loudness and only use them for half an hour.

Other than hearing risk, there is a general danger that listening to loud music in headphones can distract the listener and lead to injury and accidents.[63][64] Noise-cancelling headphones add extra risk. Several countries and states have made it illegal to wear headphones while driving or cycling.[43]

There have also been numerous reports of contact dermatitis due to exposure to in-ear headphones such as Apple AirPods.[65][66] The contact dermatitis would be caused by in-ear headphones that contain gold, rubber, dyes, acrylates, or methacrylates.[65] However, there have been no studies done to prove that exposure to in-ear headphones will cause contact dermatitis, rather that there is a correlation between in-ear headphone use and contact dermatitis cases.[65]

Occupational health and safety

[edit]

Hearing risk from headphones' use also applies to workers who must wear electronic or communication headsets as part of their daily job (i.e., pilots, call center and dispatch operators, sound engineers , firefighters, etc.) and hearing damage depends on the exposure time. The National Institute for Occupational Safety and Health (NIOSH) recommends sound exposure not exceed 85 dB(A) over 8 hour work day as a time-weighted average.[67] NIOSH uses the 3-dB exchange rate often referred to as "time-intensity tradeoff" which means if sound exposure level is increased by 3 decibels, the duration of exposure should be cut in half. NIOSH published several documents targeted at protecting the hearing of workers who must wear communication headsets such as call center operators,[68] firefighters,[69] and musicians and sound engineers.[70][71]

See also

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References

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