Optimizing Testing with Headsets: Clarity, Comfort, and Reliability for Students

School Headset

When headsets are involved users have different requirements. For gaming enthusiasts the quality of sound is essential while other users prefer an ensconced fit or sweat resistance. Integration with audio/video group software like Microsoft Teams and voice recognition software is also important.

Visualizations in EQ software can help users understand the effect of frequency changes on the headset's sound. This is especially helpful for new headset users.

Noise-Canceling Microphones

Noise-canceling microphones are a feature that is important for headsets in noisy places like offices and classrooms. These microphones are made for blocking out background noise allowing the user to focus on his work or listen music without distraction. They also help reduce background noise and echo when making calls. They are available in a variety of sizes to fit the majority of types of heads and are compatible with most phones that have 3.5 millimeter connections.

A popular design for noise-canceling headphones is a dual microphone design, which uses two directional mics to block out the surrounding noise. The primary microphone is placed close to the desired source, such as a user's voice or music. The secondary microphone is positioned to record ambient sounds like air traffic or other voices. When the two signals are subtracted from each and the other, most of the background noise is canceled out and only left is the desired audio signal.

Another headset that incorporates noise cancellation technology is a hybrid system. The system utilizes a digital signal processor to examine the soundscape and decide what frequencies should be eliminated from the sound. The headset then filters out the particular frequencies. This is a more complicated technology than simple frequency response testing and requires extra hardware, for example, an ANC-specific ANC processing unit.

Regardless of the technology, headset manufacturers need to make sure that their products provide good ANC performance and clear audio and speech quality. To ensure this, they need to carefully test the ANC functionality and headsets for their performance in realistic environments with noise levels and also to assess how well their call-through function works. The HQS ANC Headset Test Suite from HEAD acoustics is the perfect solution to this.

This test suite enables manufacturers to evaluate accurately the ANC performance of headphones and headsets that include active noise cancellation. The test suite includes a variety of other tests that permit a comprehensive assessment of each headset and its intended use. This includes tests for distortion at high frequencies, acoustic isolation, active and passive loss of insertion, as well as the effectiveness of a headset's chat-through function.

Adjustable Headband

The right headsets can make students feel more confident when taking state-wide tests and English tests like M-STEP and TELPAS. They can block out distractions, which can help them focus on the test and clearly communicate their responses. Comfortable headsets will also help them focus for longer periods of time, which can boost their scores.

Ideal headsets feature a flexible and durable headband. The ear cushions must be made of high-quality materials and fit comfortably on the head, while avoiding any pressure points or discomfort. They must also be lightweight enough to be worn comfortably for long periods of time. If you are a gamer be sure to check if the headsets or headphones come with microphone settings that can be adjusted to increase or decrease the sensitivity of the microphone and noise cancellation for the best performance in a variety of situations.

The headset should include a noise cancellation feature that optimizes audio output to meet your requirements. For example, if you change your hairstyle or take off your glasses. You can use the NC Optimizer feature on an airplane in order to match the acoustic ambience.

In addition to noise cancellation, a great headset should have a clear sound profile that isn't distorting and a balanced frequency response. The headset should also have an impressive signal-to-noise ratio, and ensure that there is no leakage of sound. It should be able to work with a range of devices such as tablets and smartphones.

A comprehensive test suite will be vital to determine the quality and performance of ANC headsets. PULSE software offers a complete set of tests for acoustics, including frequency response distortion, signal-to noise ratio. It also offers a realistic noise simulation to replicate real noises in a lab. This feature is particularly useful to test ANC headphones because it simulates the real acoustic environment and loading of the human ear. This allows headset makers to test their products with unparalleled realism.

Sound Quality

If you're using a headset to audio/video conferencing applications, you need to make sure the sound quality is excellent. Audio is an essential component of any interaction, no matter if you're taking part in an online event or a hybrid. It should be clear and clear, with no distortion.

Tests based on performance can help you narrow your choices. There are a variety of subjective factors that go into the quality of sound. You can test a headset's sound performance by listening to music and evaluating its clarity the dynamics, tone and clarity. You should also take into consideration the ability of a headset to block out the sound. It is possible to test this by wearing the headset in noisy environments to see the extent to which it blocks external noise.

When choosing a headset, opt for one with an adjustable headband. Also, make sure that the earcups can be adjusted to accommodate different head sizes. The earcups need to be sturdy and secure enough to hold their position when worn for long periods of time. The headband should be comfortable and adjustable, so that it doesn't put too much pressure on your head.

Another feature you should consider is the ability to switch between different audio sources, like voice, music or even movies. This lets you tailor your headset to fit the type of content you're listening to. This flexibility is crucial particularly if you are using the headset to interpret simultaneous events.

Depending on the situation, you may need to adjust the volume of your audio to help you hear. Certain headsets have a talk-through mode that lets you listen to your surroundings without taking off the headphones. This is particularly beneficial for hybrid events and online events, in which participants are anywhere around the world.

The most effective headsets for interpreting events have good talk-through performance. The microphone can detect your voice and give it a higher priority over background noise. Your listeners will be able clearly hear your voice even in the most raucous environments.

Many interpreting events utilize headsets with adaptive noise cancellation. They are the most favored option for hybrid and online conferences. This is an excellent option for interpreting events because it eliminates the background noise that could distract students and hinder them from staying focused on the task at hand. The ANC performance of headsets can differ widely. The most effective ANC headsets are those that give clear and crisp sound with no distortion or floor leaks. You should choose a realistic environment and an artificial ear to test the ANC performance. This will let you compare systems with different ANC modes and select the one that best suits your requirements best. Be sure to check out the school headphones and headsets at Encore Data Products.

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When it comes to student online testing, schools need high-quality and reliable headphones. ScholarBuys offers a wide variety of headphones for education in bulk for schools.

The headsets are mini speakers that have microphones which are worn on the forehead. They record audio in addition to voice, unlike speakers which broadcast audio to all.

Noise-Canceling Microphones

Noise-cancelling microphones block background noise to make listening to music or audiobooks an experience that is more immersive. This feature is especially crucial in classes, where students study in a noisy environment far from the teacher. It's also useful to reduce the noise of coworkers talking or airplane engines, as well as other sounds that interfere with classroom focus. Some headsets come with built-in microphones which block out sound, while other models have a separate microphone that can be used with external devices.

Noise-cancelling headphones can be found in a variety of different styles, so choosing the best one will depend on your specific needs. For instance, earbuds such as the Jabra Evolve2 buds offer active noise cancellation that blocks out external sound but still lets you enjoy the music you love. Certain headsets have separate controls that can be adjusted to increase or decrease the amount of noise cancellation. This lets you adjust the volume of outside world whenever you require it.

Look for headsets with several options that include noise-cancelling. Some headsets feature Bluetooth connectivity which allows wireless freedom and clear audio. Other models feature an articulatable lavalier microphone which can be clipped to clothing, while other models feature conference microphones to accommodate larger classroom environments.

The comfort factor is another thing to consider. Select a headset with an adjustable headband and padded earcups to avoid discomfort after prolonged wear. Finally, opt for the most durable design that can be used repeatedly by children.

Wireless technology is convenient and mobile for a variety of teachers. While some teachers prefer the high-quality audio of wired headsets, others prefer the convenience. The selection of headphones that come with microphones offers both to ensure you find the perfect pair for your classroom.

We also provide a variety of other products that can help your school meet its audio needs. These include portable PA systems as well as voice amplifiers. To find out more about our entire range of products, check out our Education Store today. Join our newsletter to receive exclusive offers, promo codes and more.

Comfortable Earbuds

Earbuds are a great option for students since they provide the convenience of hands-free audio, which is helpful in the classroom. They are also comfortable to wear for long periods of time. You should look for the pair with soft, snug earbuds, that conform to the shape of your ears, and cushioned earcups that feel soft on your skin.

A flat audio cable that is suitable for kids is essential. The design isn't likely to get caught up, which is beneficial for kids who are more likely to be reckless with their headphones. It is also important to choose an accessory that is comfortable against your head and ear. It should be durable enough to withstand the wear and tear of regular use such as drops and bumps.

When choosing earbuds for use in class, make sure that they have crisp and clear audio without causing a distraction from ambient noise. This is particularly important when taking online classes, watching films or listening music. A V-shaped sound signature with more emphasis on bass and treble may not be ideal for kids, as it can obscure voices or make it difficult to understand what they're hearing.

To provide a more immersive audio experience, headphones with over-ears are the best choice. These headphones are typically round and cupped in shape. They are made from a variety, such as vinyl, foam, or even rubber. They also provide superior noise reduction outdoors than earbuds.

You can also purchase headphones with a volume-limiting function. This is beneficial for children since it will stop them from accidentally raising the volume too much, which can damage their ears. This is particularly important for children who listen to music or play videos in noisy surroundings.

If you're in search of a cheap pair of earbuds that are suitable for learning and school look into the RedSkyPower Earbuds. They've been made to last, and are available in a bulk box that makes it easy to give them to your students. They feature a 3.5mm L-shaped connector, which makes them compatible with all devices including iPads as well as Chromebooks.

Over-The-Ear Headphones

Over-the-ear headphones are the best headsets for school testing. They block out external sounds and keep students focused and engaged. They also fit comfortably on the ear and are therefore more comfortable for longer listening periods than earbuds. This is especially important for students who are younger because they may become agitated or restless when they are uncomfortable.

Over-ear headphones are also beneficial because they let students be aware of the surroundings around them. This lets students communicate with their classmates and teachers and ask questions when they feel. This feature is also beneficial for students who are hearing impaired because it allows them to hear the teacher's voice clearly.

Over-the-ear headphones can be an excellent choice for school, but they are not as convenient as earbuds. They might not be as comfortable for wear over a long period of time. This is because they sit more snugly over the ears and can be uncomfortable for some students. It is crucial to select headphones that are comfortable to wear that can be adjusted to the individual's preferences.

This pair of headphones by AILIHEN is a great choice for classrooms. They have been designed with children in mind. The headphones have a flexible band that can be adjusted for different head sizes. They also come padded to provide comfort. They are also made from recycled and durable material, which makes them an ideal choice for schools. In addition, they come with a braided cable to prevent them from snapping as do other plastic headphone cables.

The headphones come with a premium chip that provides crisp and clear audio. They can be linked to up to two devices simultaneously and have a track control and volume control that is suitable for children to use. The battery's life span is up to 24 hours, making them ideal for use in classrooms.

These headphones aren't only ideal for gaming, but also perform well in the classroom. They're comfortable to wear and come with some of the best noise cancelling features available. They also include an accompanying app that gives three bands of graphic EQ and presets, as well as immersive audio and more.

Quiet Environment

You can help your students to learn by providing an environment that is peaceful. This will not only allow students to concentrate on their work, but it can also aid them in retaining information and grasp new concepts. Concentrating on a single thing can allow your brain to focus more energy on understanding and learning the material.

A quiet environment is especially beneficial for students with special needs and those who are prone to distractions. It helps students concentrate on their work and avoid sensory overstimulation. This is particularly important for people with autism. Autistic students may perform up to 20% less well in a class that isn't designed with acoustic quality or comfortable furniture.

A calm environment is also beneficial for students who have to take standardized tests because they can ease anxiety and improve performance. To create a perfect testing environment, you should ensure that your students have everything they need including calculators and paper. You can also encourage students to select a test place that is free of distractions and noises, like the library or an empty classroom.

In addition to a quiet environment, you should also ensure that your school is a safe and friendly environment for students of all identities and backgrounds. It is important to ensure that your halls and classrooms don't contain materials that encourage stereotypes or are offensive to certain groups. This includes encouraging diversity through class projects and inviting guests to address your students.

Turtle Beach Stealth Pro headsets are perfect for students. They come with active noise cancellation as well as clear microphones for professional or videoconferencing calls. It offers a comfortable, adjustable fit and a battery system that is able to be swapped out quickly and easily, making it a good choice for long days. It's also designed to look more professionally than most gaming headsets so you can use it in the office without sacrificing its effectiveness. Additionally, it comes with transparency modes that let you listen to your surroundings when you are trying to stay aware of the surrounding world. Be sure to check out the school headphones and headsets at Encore Data Products.

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Headsets: Perfect for School Classrooms and Testing Environments

Headphone Storage

Students require an area that is secure and safe to store their Chromebooks headsets, computers, and earbuds. Teachers can easily find a solution that will meet their needs with the variety of options available.

These solutions, which include time-saving baskets for distributing devices and simple cables that are organized and reduce deployment and setup times by half, allow educators to focus on student education instead of managing technology.

Headsets

Many people are faced with the headphones vs. headphones debate, regardless of whether they are audiophiles who care about sound quality or those who participate in virtual meetings or multiplayer gaming sessions. The headsets record audio with a microphone, while headphones only transmit it. Therefore, if you want to manage team strategies during games or back-to-back virtual meetings, then headsets are definitely your match.

The right headsets will not only improve the user experience, but also minimize the amount of noise that students are exposed to during testing and other audio-related school activities. Some of the most popular headsets for schools are those with built-in noise-canceling technology and are compatible with tablets, desktop computers, and mobile devices alike.

For teachers seeking headsets that are durable enough to stand up to the repeated use by multiple students while still offering an ergonomic fit is essential. In addition, they must be compatible with the classroom devices they are being used with. This is where a school charging cart can be useful, since these carts are designed to effectively charge and store multiple devices simultaneously, while keeping devices clear of clutter and loss of power when using.

As technology continues to advance and is becoming more widespread in education, educators have to keep up with most modern storage solutions in order to ensure that Chromebooks, Laptops, and other school technology equipment fully charged, safe and secured between use. A good headset storage system like Looking Glass XR Family vr headset systems for classrooms and campuses could make a major difference.

As a professional-grade headset system that is compatible with a variety of school technology, the VS200-BLU vr headset storage system is an excellent choice for any teacher. It provides secure, convenient storage for headsets and other audio-related classroom equipment and makes sure that every item is fully charged and ready to use. This allows teachers to manage many pieces of school technology and creates a more organized safe and secure classroom. Additionally, the VS-200-BLU can be easily transported between classrooms and other campus areas with the help of a sturdy carrying handle.

Charging Carts

Charging carts, which can store, charge, and transport Chromebooks and other tech devices, are an important component of the digital learning environment. They've become a must-have item for teachers, as they provide an array of mobility and adaptability that allows them to take their Chromebook or any other device, to any location without worrying about connectivity or battery life.

When choosing a cart for your school, search for models that can meet your specific capacity needs. Some cabinets or carts are designed for 10 laptops or 20 laptops. Others can accommodate a variety of devices, such as tablet PCs and Netbooks. Consider the features of the cart, in addition to its size capacity to ensure that it will meet your needs.

Choose models with cable organization systems. This can reduce the chance of tripping and tangling. They should also be equipped with locks to guard against theft. Select a cart that has sturdy handles and wheels, that are designed to last. They should also be able to easily move over floors or between classes.

Pick carts with a central power source to reduce the need to connect individual cords to each storage area. Choose a cart that has a timer that allows you to regulate your electricity usage, and prevent overcharging. Overcharging is the most common cause of battery degradation over time.

Find a cart that has UL approval to ensure that the electrical components have passed stringent safety tests and will not be prone to shock or fire. Make sure you train the staff and students of your school on how to operate the carts, clean them and properly handle cables to ensure they are in good condition over time.

With their built-in intelligence and scalability charging carts can help schools improve the management of devices and create more efficient and connected educational environment. They're the most important link between a classroom and the school's technology making sure that students have access throughout the day while teaching digital skills. With their easy-to-use features and advanced capabilities, they're just the thing to ensure a seamless transition into the new school year.

Storage Solutions

The efficient management of classroom technology requires efficient storage and charging solutions. In cabinets, carts or towers These tools for school technology support help clear classrooms and allow teachers to focus on instruction. They also provide a central area for students to access devices whenever they need them. In addition, they aid in encouraging student involvement in one-toone device programs by encouraging the use of a central system for device deployment.

With the increasing use of 1:1 technology, schools are tasked with finding ways to charge, store and transport their increasing number of Chromebooks. There is a growing demand for high-quality and scalable charging carts in schools. Designed to maximize capacity and provide secure storage for devices, these versatile solutions can be configured to fit any number of tablets, laptops, or Chromebooks and easily adapted for future growth.

In contrast to some charging carts which rely on traditional timers to monitor the power levels of various devices, JAR Systems' Quick-Sense charging solutions utilize a cutting-edge firmware to sense each device's individual charging requirements and optimize output for steady and reliable access the full power of the battery. The result is a more efficient quicker, more rapid, and efficient charging process that is less susceptible to cable snags, device heating, and overcharging.

Carts that have integrated baskets provide a convenient way to quickly transfer and organize devices in the classroom. They can efficiently and safely store devices and keep them safe and organized in the cart until they are needed by students. They also provide a space to store peripherals, and make it easier to maneuver through narrow hallways.

Cabinets which are storage pods that are stationary, offer the same convenience and security as carts with baskets. They can be hung on a wall or on a table or counter or even placed on the floor. They can be securely stored and charge up to 15+ devices at once and are usually equipped with lock options for additional security.

Towers like the FUYL Tower by LocknCharge can keep up to 15 devices fully charged and secure in bays that are individually locked. This enables an adaptable deployment model that can be used to design an efficient check-in/checkout workflow for students, or for securing mobile phones that are ready to go for replacements.

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A proper headphone storage solution for students can be more than just a convenient and clean space to store their headphones. It also ensures that they're easily accessible in the classroom. Proper headphone storage can prevent problems with hygiene, such as infections and overheating. They can also enhance the efficiency of the classroom by eliminating tangled cords.

For schools looking to streamline the management of devices and increase student engagement with technology for learning charging carts can assist teachers keep their Chromebooks and headphones in order and in working condition while they aren't being used. Teachers can choose from a broad selection of carts that come with individual compartments and cord organizers that minimize the possibility of tangling. Additionally, some carts feature intelligent charging systems that protect devices from overloading and heat stress circuits.

If you're considering purchasing a charging trolley for your school, you can contact an IT solution provider that specializes in products that are designed specifically for education. These companies are committed to identifying their clients requirements and providing solutions that satisfy those needs. They will ask you questions to help to determine which product is suitable for your particular situation. They can also provide suggestions to help you get the most of your investment.

To reduce the risk of earbuds being lost or misplaced, label them. This can be as simple as putting a tag on each earbud or headphone that has the name of the student and the class number. This will help avoid confusion when students take headphones to listen to music or use a virtual reality headset in class.

Another easy way to organize headphones and earbuds is to hang them from the top of a whiteboard or filing cabinet using magnetic hooks that are large enough to hold earbuds and light earphones. This will allow students to easily and quickly access their equipment, and also eliminate the need to look in cabinets or shelves.

If you're looking for a solution that's more durable, consider investing in a set of wall-mounted headphones hangers that are adjustable and can be used with all kinds of headphones and earbuds. These can be easily moved to the wall and will save space on the floor. Be sure to check out the school headphones and headsets at Encore Data Products.

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Classroom Hygiene

School hygiene is a crucial aspect of learning because cleanliness helps students to be focused on their studies and academic performance. It also builds lifelong hygiene habits and gives them the sense of responsibility students carry on after they leave school.

However, educational institutions can be breeding grounds for bacteria and viruses. This is why cleaning and disinfecting classrooms, hallways and common areas is crucial to ensure a healthy learning environment.

1. Use Silica Packs

As we approach the autumn and cold and flu season, it is important that schools increase their sanitation, cleaning and disinfection to guard students from catching germs. This includes all equipment used in the classroom including earbuds and headphones.

Maintaining clean headphones for school and sanitary between uses does not have to be a time-consuming or difficult task thanks to the availability of easy cleaning tools. One solution is to use large quantities of disinfecting wipes made for electronics that are effective at killing bacteria and viruses. They are available in a dispenser and are made of top-quality materials which are safe for sensitive surfaces. These wipes are free of bleach, citrus, benzylalcohol, and penol. They're ideal for classroom use.

A headphone cleaner spray is another great tool for tackling hard-to-clean dirt and wax that build up on the earbuds or other hard parts of headsets made of plastic. Spray the cleaner on a soft cloth, gently rub the dirty part to break up any clumps of grime, then wring the cloth out and then wipe off any soap residue. These cleaning sprays are also safe for electronic components like headphones, audio ports, or headphone cords.

Picking a headset with leatherette or rubber earpads is another way to keep your school's headphones clean. These types of earpads are very easy to clean, making it simple for teachers to wipe them down after each student use. Many educators have found that using earpads made from these materials can help extend the lifespan of a headset.

It is also necessary to check the headphones at school regularly to identify signs of wear. This could be danger to safety. It is recommended that the teacher or student inspect the headphones before passing them to the next student to ensure that the ear cups aren't damaged, broken, or cracked. Repair kits that contain common replacement parts and tools can be used to fix quickly and easily headphones if they require to be repaired.

2. Earbud Cleaning Tool

Earbuds can be a useful tool for students at school. They can block out distractions and be in a position to listen to their teachers. This is particularly beneficial for students with attention deficit disorders, sensory processing issues or any other condition that make it difficult for them to concentrate in a noisy room. It is essential to select the right headphones with care to avoid distracting the teacher or other students. From chatter in the background and laughter to squealing papers, it's easy for distractions to go out of control in a classroom, and disrupt the learning process.

To prevent earwax accumulation, it's important to keep your earbuds and headphones clean. This can affect the sound quality and create an ideal breeding area for fungus and bacteria. Many affordable cleaning tools can be used to clean the earbuds. Some high-end in-ear earbud models even include a cleaning tool as part of the initial purchase.

Keep headphones clean to extend their lifespan and ensure they function correctly. In addition cleaning the earpads it's also recommended to dust off the headphone charging port and battery compartment with the help of a cleaning cloth or wipe to get rid of dirt, lint or other debris. The charge port can be damaged if left open.

If your earbuds or headphones are constructed with rubber or leather earpads, they can be easily cleaned between use with any normal cleaner and will not collect as many earwax particles or dirt as foam earpads. You may also want to purchase a pair of headphone covers. These sanitary, disposable, cloth covers slide over headset's earpieces and shield them from buildup of earwax, skin cells and oils in between uses.

If you're a teacher, having students wear clean earbuds or headphones after each use can help instill responsibility and encourage cleanliness. This will help ensure that the headsets remain in good order and are ready to be put in the final class period.

3. Leatherette or rubber Earpads

In a classroom, students will often use the same headsets or headphones throughout the school year. These devices are exposed to a lot of dirt, oils, and skin cells as a result of the usage of each student. It is crucial that each set be kept clean and hygienic. To help prevent the buildup of these materials, headphones with rubber or leather earpads is a great option. These types of earpads are easily cleaned and cleaned between students using standard cleaners like a non-toxic cleaning spray. Hamilton Buhl makes a headphone cleaner that is free of harsh chemicals, ammonia, alcohol and other harmful substances. It leaves headphones streak-free and free of scratches. Using this spray between uses is a great way to keep headphones and headsets looking fresh, and also helps teachers refresh their sets before the new school year starts.

Having comfortable headphones in the classroom is important for children to stay engaged with their lessons. If the headphones are uncomfortable for the child, they may not benefit from their lessons. Headphones that can be adjusted, such as those with removable ear cushions, are ideal for students of all different ages, from kindergarten all the way to 12th grade. Some have noise-blocking technology to block out background noises so students can concentrate on their assignments.

If a student forgets to clean their headset after each use, bacterial can build up quickly on the earpieces as well as the cord. To stop this, some teachers and classrooms have opted for an easy, but efficient solution: headphones covers. These disposable sanitary cloth coverings slide on over headphones' earpieces and protect the earpieces from getting dirty from sweat and other contaminates. They're also easy to wipe down between use and can extend the lifespan of earpieces that aren't washable.

4. Clean up between uses

It's easy to keep classroom headphones clean between classes. These wipes, which are made for electronics and free of benzyl alcohol, bleach, citrus and penol kill bacteria and viruses within a matter of minutes making it easy for teachers to quickly and effectively clean the headsets in the classroom between students' use. Teachers can purchase these low-cost wipes in bulk and store them in a handy wall-mounted dispenser so they are accessible whenever classroom headsets are being used.

For an even more effective cleaning solution, many schools use UV-C-sanitizing boxes. These boxes are cordless and portable, making them safe. They are easily transported into the classroom to ensure quick and effective cleaning. These boxes use high-intensity UVC light to kill germs in just 15 minutes. They are a safe and efficient method of keeping headphones for school and other classroom equipment clean and safe between classes.

Earwax can also build up on headphones used in class. It's not a sanitary issue, but it may cause discomfort to children and even cause ear infections. Over-the ear headphones that don't rest in the ear canal lower the risk.

Finally, some students may choose to listen to music with the volume turned up to full, which could disturb or distract other students in the class. This could also affect learning, since the impact of music is contingent on the student's character and ability to concentrate.

To prevent this from happening teachers can advise students to listen at a lower level so that their classmates can concentrate. In addition they should remind their students to keep their headphones off of their heads when they are not in use and to put them away securely after the lesson is completed. It is also an excellent idea to teach students to wash their hands prior to handling any equipment, including headphones, as this can help to reduce the spread of germs among children. Be sure to check out the school headphones and headsets at Encore Data Products.

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Headsets: Perfect for School Classrooms and Testing Environments

eSports Headsets

Students who participate in esports develop critical thinking, problem-solving, and teamwork abilities in an environment that is engaging. They also enhance their information processing skills by monitoring the surrounding environment, and making quick decisions.

Additionally, balancing practices and tournaments can help develop time management and project-management skills. It also promotes collaboration and communication, essential skills for working.

What is Esports?

Esports is the electronic sports term for organized video game competitions. They are gaining in popularity on college campuses across the country and are becoming a major presence in schools in the K-12 range. While gaming has always been thought of as a personal form of entertainment and escapism Esports emphasize teamwork and strategic thinking.

They allow students to build important STEM skills in a stimulating and relevant context. They can also appeal to a wider range of students than traditional sports, especially those who enjoy video games but are not interested in team sports.

The involvement in extracurricular activities plays a significant factor in the performance of students. Research shows that students who are involved in school activities achieve higher scores and are more likely attend class regularly, and are more engaged in their education. They are also less likely to engage in risky behaviors like drug use or drinking under the age of.

Esports can be a fantastic way for students to be more involved at school and to develop the feeling of belonging that they want. Unlike traditional team sports, esports do not require physical effort and are accessible to athletes of all fitness levels. Students are able to practice and compete without the expense of travel and other expenses.

Esports also encourage social interaction, and teamwork is a valuable life skill. Students learn to respect their opponents and learn to manage failure even in the face of defeat. They can apply this lesson in other aspects of their lives.

The esports industry has developed into a billion-dollar industry with skilled players competing in massive tournaments around the world and winning prizes and scholarships. As a result, the popularity of the sport has risen to the point that a number of schools have integrated it into their curriculums.

Schools can establish their own esports teams by partnering with a service provider that provides them with the appropriate equipment and training. They can start by forming a team, or a single game, and gradually expanding the program as they gain momentum and gain interest. To ensure the success of the program schools should partner with other schools who are already running similar programs and share their lessons.

What are the advantages of esports for students?

Many schools are introducing esports as an extracurricular activity to extend students' natural excitement and enthusiasm for video gaming, while providing emotional and social benefits that are often overlooked. These skills are similar to traditional sports, such as leadership, teamwork, and communication.

Esports can also be highly interactive that require players to analyse their performance and make adjustments to improve their performance. This is an important STEM ability that can aid students in developing their problem-solving skills, data analysis and Internet technology. Esports also teach critical thinking and strategic planning that are important in any career.

It is not uncommon for gamers to work on their own. This is why it requires a higher level of self-management, which can help students develop time management and perform well under pressure. It also teaches the importance of focus that is crucial to balancing practice, tournaments and academics.

Participating on an esports club can help students overcome setbacks and failure. Like traditional sports, becoming a part of an esports team requires the cultivation of mental toughness in order to keep trying even after you've made the best effort and have failed. This can also motivate students to explore new ideas and to take risks, which is crucial for fostering creativity.

Participation in esports can help students establish healthy habits that last for the rest of their lives. Students can stay away from negative health effects such as obesity and carpal tunnel syndrome by incorporating it into their school routines. They can also improve their hand-eye coordination.

Secondary schools and colleges with esports report increased participation in extracurricular activities. This is reflected in school spirit and attendance. Students who are involved in esports are less likely to miss school, graduate more often and are more likely to pursue higher education.

It's important to remember that bringing an esports program at a varsity level into your school won't come easy. It requires a dedicated gaming space that has high-end PCs and monitors to be successful. Also, you must have a strong commitment from staff, faculty and administrators to establish a culture of excellence that is rooted in the core values of your school.

How can Esports help students Learn?

Parents are concerned that their children will spend too much time playing video games and not enough time working on schoolwork if esports are added to the curriculum. It's natural for parents to be concerned about their children spending too much time gaming and not enough time working. It's crucial that kids be able to balance gaming with other healthy activities such as physical fitness and a nutritious diet.

However, schools that have Esports programs are noticing that gaming can aid students in developing skills that can translate into academic achievement. They will learn to solve difficult problems, collaborate with colleagues, and work under pressure. This is a great way to gain the skills employers are looking for in potential employees. It's an excellent way to foster the students to think outside the box.

Furthermore, esports can be used to strengthen STEM learning. Students can be taught the basics of computer programming and data science as well as internet technology. Students can also master the skills of editing sound and video, graphic design, broadcasting, and event planning.

As the popularity of esports grows and it's not surprising that more and more schools are beginning their own programs. However, it's essential that educators have a thorough knowledge of what esports are and how they can best use it in the classroom. This includes being familiar with the game mechanics, gameplay, and strategies of popular games for esports. It is also crucial for teachers to know that esports isn't just about playing video games. There is a whole industry that surrounds the esports community, including streaming, marketing and content creation.

Although some teachers and parents aren't convinced to adopt an esports curriculum, schools that have implemented it report that it improves student engagement in social skills, motivation and engagement. Riot Games conducted a survey that found esports participants were significantly more likely than other students to pursue STEM fields after high school.

How can Esports help students Develop Skills?

Esports are more than just video games. They require teamwork and strategic thought to be successful. As such, it helps students develop the skills they require to work with other players in a professional environment.

Esports can also help students understand how to manage their time, and also develop excellent study habits. For example the successful esports player will be able balance training and studying with tournaments and academic deadlines. It is important to be able to manage your time effectively. This ability can be applied to many aspects of life, including work and school.

Students can also get more information about the STEM-related careers available in the esports industry. This will aid them in planning their career after graduation. Many gamers who play video games are interested in STEM fields like computer science, software development engineering, and related fields. Students can also gain experience with the field by participating in esports tournaments. These tournaments allow players to show off their skills and compete against other gamers from around the world.

Additionally, esports can foster social interaction and promote healthy lifestyles for students. This is particularly relevant for esports that are team-based like Valorant or Rocket League. These games focus on teamwork and social interaction. Additionally, esports can help students improve their communication skills and learn how to deal with negative social interactions.

Overall, esports can provide students many advantages, and it's easy to see why schools are starting to incorporate them into their curriculum. There is a growing demand for gaming headphones of high-quality that are suitable for educational settings. To meet this demand, manufacturers are developing headsets with many features to meet a range of preferences and learning needs.

For example, some gaming headsets are designed to be light and comfortable for long gaming sessions while others include microphones that allow gamers to talk to their friends. These features allow gamers to enjoy their gaming experience, while also being in a position to concentrate on their studies. Other headsets have been developed to improve sound clarity and quality, making them ideal for use in noisy classrooms or tournaments. Be sure to check out the school headphones and headsets at Encore Data Products.

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Headset Durability

Built for Schools headsets feature one audio jack which combines microphone and headphone connections into one. Teachers can easily swap between headphones used by students and the headsets work with Chromebooks and iPads, along with other devices that have one 3.5mm jack.

The headsets are also protected with a 3-year guarantee. Teachers can easily clean the headsets after each use and they're made with durable materials to be used in classrooms for a long time.

Durability

A headset can be a very useful tool in the classroom. It can be used to collaborate online and audio-based exercise, or to listen to music or podcasts. Headsets assist students to focus and learn at their own pace and level. However they aren't all made to be equal. A lot of consumer headphones aren't designed with students' needs in mind, and they can be uncomfortable and susceptible to breaking. When looking for headphones or headsets, select the one that's designed for students in grades Pre-K through grade 3. This will ensure that they are a good fit to the ears and heads of kids and that they come with an inbuilt microphone, and that their cords and connectors are sturdier, chew-proof and won't easily kink.

In the classroom, headphones usually suffer more damage than in any other setting. They are often thrown around, pushed around dropped and tossed around. In addition the headset can be shared with up to 150 students throughout the course of a school year. That means they'll be exposed to an extreme level of dirt and germs as well. As such, it's important to find a pair that is robust and durable enough to last the entire school year. Find a headband that can bend and twist without breaking, and earpads that are easy to clean.

Also, a headset that can be used with different types of devices and platforms is also a plus. Teachers can easily change from online learning environments to other audio-based tasks when needed. This flexibility will ensure that students get the best learning experience, no matter which way or location they study.

Reliable headsets for daily classroom use can enhance the learning experience and prepare students for success in a digital world. The initial cost of the headsets may be higher than the price of other headphones and earbuds. However, they can save money in the long run because they reduce the number and frequency of repairs and replacements. It's also important to keep in mind that buying headphones in large quantities can provide great value.

Comfort

While some may claim that headphones can distract students from their teachers and distract them but the reality is that they can have the opposite effect. Studies have proven that listening to music while working enhances cognitive performance, increases concentration and focus, and reduces anxiety and stress. In fact, even people who are not usually fans of music will find that it helps them stay focused and active.

Music's impact on students is highly individual and based on the persona of the student. If a student is an extrovert, they might notice that background music boosts their performance. On the other hand when they are introvert, they might actually find it distracting. Due to this, it is crucial that schools have headsets available that can withstand the pressures of classroom use. This means that they should be constructed of top quality materials that are able to hold up to the occasional drop and are designed with ease of use in mind so that students can wear them for extended periods of time without feeling discomfort.

A headset that is suitable for school use must also be compatible with other devices so that students can have access to it on multiple platforms and activities. This will help them stay engaged and focused in the classroom. It will also allow students more flexibility when studying or working on homework outside of class. It should also include features such as a 3.5 millimeter audio jack, which plugs into Chromebooks iPads, tablets, and other popular digital tools to allow the headphones to be used all day long.

Students should be able to wear headphones that are easy to clean and durable. This can be done with special disinfectant wipes designed for use with electronics or through the purchase of headsets with single-use headphones that can be easily replaced after each use. These features of durability and sanitization will ensure that all students are able to use headphones safely, regardless of their age or preference.

Convenience

It is crucial that students have access audio equipment durable enough to be used in the classroom. This will ensure that students have clear audio when they are in remote classes and listening tasks. Headsets with noise cancellation are especially beneficial in keeping students focused on the lesson and away from outside noise. They also ensure that students are able to hear clearly the voice of the teacher and clearly, which is essential to understand the teacher's instructions.

Many headsets have been developed to be durable, making them an ideal choice for classrooms. Many headsets are made with premium materials, and they are designed to withstand repeated falls and handling. They are designed to be compatible with a wide range of devices, making them a good choice for schools using various technologies.

Some headphones are not only robust, but they are they are also comfortable to wear over the course of a long time. This is crucial as students might need to wear headphones up to an hour during a lesson. Having comfortable headphones that are simple to adjust can reduce strain on the ears and neck. They can also be cleaned using special disinfecting wipes that are designed for use with electronic.

While earbud-style headphones can work, they are not equipped with the acoustic isolation as well as the microphone tuning and wear comfort required for remote teaching applications. Dedicated headsets offer the most effective performance for online classroom teaching with clear communication and comfortable wearing that is complemented by flexible connectivity.

The microphone on headsets is crucial for the teacher to be heard above background noise. The headsets that have built-in microphones come with active noise cancellation functions that filter out low-frequency ambient sounds like car rumble and HVAC systems while still preserving the clarity of voice.

The microphone in a headset is essential to ensure that the student can hear the teacher's voice clearly. This is particularly important for students with hearing loss or are deaf. It is recommended to pick headphones with a flexible boom that stays at a constant level in front of the mouth. Some models have inline controls that let you quickly alter the volume or even reduce the sound.

Flexibility

Whether they are listening to audiobooks, utilizing audible instructions during tests, or interacting during a video lecture students use headphones often in class. This means they're subject to a lot of wear and tear. Teachers and students alike need a pair of headphones that are able to stand up to wear and tear for a long time and last.

Headphones are a staple of the modern educational experience and allow students to concentrate in class, enjoy online collaboration and access to learning materials that are customized to their specific needs. However, due their ubiquitous use and high frequency of use headphones for classrooms are vulnerable to damage caused by accidental falls and rough handling. The best way to protect your investment is to choose headsets that are durable easy to clean and are comfortable to wear.

In an American high school is not uncommon to see students sitting quietly in the back with AirPods in his ears and Snapchat open, hoping that no one will talk to him or ask him questions. While some schools have strict guidelines around the use of headsets in their classrooms, most have a policy that allows students to bring into the classroom and use their own pair of headphones for educational content.

However, even the most well-meaning headphones can be damaged by the demands of daily classroom use. It's not uncommon for children to bend and twist their headphones and even break the headband from overzealous use. Picking headphones with strength and durability in mind is essential for a school to ensure the headsets can be able to withstand breakage for a longer period of time and will be able to endure the full school year of intense use by rambunctious students.

Schools are now able to choose from a range of headphones that are built to last. The durable and flexible design of the Zone Learn headset from Gumdrop is a prime example. It's rated to be able to withstand 2700 cleanings, that's five wipes per day for the entire school year. The Zone Learn has a crisp clear, clear sound and the microphone is able to pick up spoken words effortlessly. Be sure to check out the school headphones and headsets at Encore Data Products.


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Headset Features

School headphones are a big help in keeping students focused and on task. They can also reduce the distractions caused by other students trying to finish their assignments or tests.

Students can make use of headsets to listen to audio recordings and watch educational videos at their own pace and without disturbing other students. They can also access online learning resources and interactive simulations that are tailored to their abilities and interests.

Sound-Limiting Features

The noise generated by students chattering and engaging in the classroom can be distracting. It can be beneficial for their social skills, but it may also hinder their learning. Headphones for kids reduce ambient distractions by blocking out the outside noise, allowing them to focus on their educational audio content and increase comprehension, attention, and retention of lesson materials.

The volume limiter is a security feature that stops children from going over the limit of decibels, which can cause damage to their growing ears. The adjustable sound output controls allow parents and teachers to set the headsets to their personal listening preferences and help children develop healthy listening habits at a young age.

Students can utilize a headset that is easy for them to connect with their school devices as they don't have to manually select and connect a different device every time they want to listen to music. Bluetooth-enabled headsets are able to be connected with any mobile device and will automatically connect once they are within range. This feature lets schools get the most out of their audio equipment by reducing costs as well as avoiding any additional hardware expenses.

Comfort and fit are key considerations for students when wearing headsets for extended periods of time during their learning sessions. A light-weight design and cushioned headbands can help them keep the headsets on longer and prevent them from becoming uncomfortable or falling off the head. Adjustable earpads will ensure that every student gets a personalized snug fit. Wireless designs cut out tangled cords and snags to facilitate movement and improve productivity.

Students must feel confident that the headphones they are wearing at school are dependable, ensuring they can use them for a long time to come. A ruggedized headset that is designed to withstand the stress in a school environment can withstand multiple cleanings with chemical-based and water-based wipes which means fewer replacements. Zone Learn headphones are designed to withstand 2,700 cleans, or five wipe downs a day for three years, which makes them an excellent choice for schools searching for durable and dependable educational audio equipment.

Noise-Cancelling Features

When students are taking online exams and working with classmates across the country or around the globe they require a headset that provides them with the highest audio quality to aid in staying focused. They also need headphones that are comfortable to wear for long durations of time to avoid uncomfortable ears and headbands.

Many headphones for school come with superior noise-cancelling capabilities to block out distracting sounds such as chatter, hums and traffic so that students can focus on their tests or group projects. These headphones can also help them feel as if they are in the same space as their peers and instructors, which drives greater engagement.

While some headphones boast impressive noise-canceling abilities However, their performance is heavily affected by the price. This is particularly true for student headphones that are designed with younger audiences in mind. They can have smaller head sizes, more sensitive ears, reinforced cables and connectors, and chew/kink-proof technology. The purchase of school headphones specifically targeted towards children is the best method to ensure top-quality sound and performance.

These headphones are not only more comfortable and more comfortable, but they can also be cleaned and reused over time. Some headphones can withstand 2,700 cleanings. This is equivalent to five wipes per day for a full school year or 3 years of use. This ruggedness will ensure that these headphones are ready to be used time and time again. This is a vital element for a device that can be used for an extended period of time by students.

Some headsets for schools utilize the unique noise-canceling technology that is especially efficient for students with special needs, such as sensory processing disorders. These headsets are equipped with active and passive noise cancellation features that block out low-frequency sounds, such as the hum of air conditioning units and other background noises that could interfere and distract. This kind of noise cancellation is also a great option for students suffering from sensory sensitivities or difficulties with attention and focus, that can be caused by external stimuli like music or other distractions.

Bluetooth Connectivity

Headphones and headsets play an vital role in any learning environment. They help students focus completely on their studies in noisy classrooms, remote learning environments and other challenging learning situations. The best headphones for school are designed to reduce background noise while ensuring student peace of mind.

The best headphones for schools are Bluetooth-compatible, meaning they can connect wirelessly to any device with a Bluetooth receiver, such as tablets and smartphones. Many schools opt for headsets with a built-in microphone that can be used to make calls as well as take part in video conferences. These features can also be beneficial in classrooms for special education in which students might require assistive technology to communicate with their teachers and fellow students.

Schools should also think about whether their headsets are equipped with a USB or 3.5mm connector because each has its own advantages. USB connectors are more durable than 3.5mm connectors, and they are easier to clean, which is ideal for schools. Additionally, USB connections are compatible with a wide range of devices, whereas 3.5mm connectors can only be used with specific audio equipment.

A USB headset can be connected to a computer with either an extra sound cable or a standard USB port. The headphones equipped with microphones will automatically pair with the computer. Once paired, the audio will be played from any program that is currently running on the PC, including web browsers and online content.

Despite the increasing popularity of headsets, a lot of users are still confused about the difference between headphones and headsets. The headsets do not come with a microphone built-in and are used for private listening for example, like watching videos or studying. However, headphones, on the other side, do come with an integrated microphone and are better suited to communication like audio gaming, video conferencing and online learning.

Bluetooth is a wireless communication technology that utilizes the radio-frequency band used by baby monitors and garage door openers. It is crucial that Bluetooth devices are secured connection to avoid unintentional access or unauthorised access to sensitive information. Bluetooth headsets that have a microphone and utilize the Service Discovery Protocol can be identified by their official services. They are identified by the short form UUID.

Comfortable Earpads

Kids need headphones that will assist them in focusing on their work, whether they're watching videos or doing their homework. A comfortable fit is essential for headphones for school, which is why the best models include earpads with soft foam. They are able to stay comfortably on the ears to provide an ideal fit for long-term usage, even when you're wearing them in a backpack or on a bus ride. Some models have earpads that can be replaced to improve hygiene and convenience.

For students preparing for standardized tests, headphones with microphones can assist with speaking words and answering questions correctly. Califone headphones come with a bulbous microphone covered in soft foam, making it simple for students to bend it into position over their ears and then speak. The headphones come with a noise cancellation function that reduces ambient noise so students can concentrate on their exams and stay clear of distractions.

Headphones for schools can be made to look vibrant to add an exciting aspect to audio playback, or to match the school's official colors. These Califone headphones come in a variety of colors, including blue and yellow as well as red. They are designed to increase confidence in students taking audio-based CCSS assessments. This is especially helpful for children of a younger age who might feel intimidated by the standardized style of tests.

School-branded headphones can make the experience of listening to audio more enjoyable for students. These JLab Audio zone Learn headphones for instance, are available with a range of vibrant colors that let students choose the one that best suits their personality and style. They come with a soft headband as well as a tangle-proof cable which is easy to clean. They also come with a headband adjustment system which allows children to adjust the fit for maximum comfort.

The Zone Learn headphones have been designed to withstand daily use in a classroom. They're designed to be clean, drop-tested to withstand typical desk heights and come with an audio limiter that is suitable for children. The limiter is 75 decibels and limits the sound so that young children can comfortably enjoy their favorite shows and educational programs.

These headphones from Onanoff come with the same features as the top-rated model, BuddyPhones School+ Wireless, but with a slightly different style and an option for Bluetooth connectivity. The headphones feature earpads with cushioning that are comfortable to wear for long periods and an expandable, flexible headband that can fit different sizes of heads. They also come with 3.5 millimeter plugs and a three-year warranty. Be sure to check out the school headphones and headsets at Encore Data Products.

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About headphones

Headphones on a stand

Headphones are a pair of small loudspeaker drivers worn on or around the head over a user's ears. They are electroacoustic transducers, which convert an electrical signal to a corresponding sound. Headphones let a single user listen to an audio source privately, in contrast to a loudspeaker, which emits sound into the open air for anyone nearby to hear. Headphones are also known as earphones[1] or, colloquially, cans.[2] Circumaural (around the ear) and supra-aural (over the ear) headphones use a band over the top of the head to hold the drivers in place. Another type, known as earbuds or earpieces,[1] consists of individual units that plug into the user's ear canal; within that category have been developed cordless air buds using wireless technology. A third type are bone conduction headphones, which typically wrap around the back of the head and rest in front of the ear canal, leaving the ear canal open. In the context of telecommunication, a headset is a combination of a headphone and microphone.

Headphones connect to a signal source such as an audio amplifier, radio, CD player, portable media player, mobile phone, video game console, or electronic musical instrument, either directly using a cord, or using wireless technology such as Bluetooth, DECT or FM radio. The first headphones were developed in the late 19th century for use by switchboard operators, to keep their hands free. Initially, the audio quality was mediocre and a step forward was the invention of high fidelity headphones.[3][4]

Headphones exhibit a range of different audio reproduction quality capabilities. Headsets designed for telephone use typically cannot reproduce sound with the high fidelity of expensive units designed for music listening by audiophiles. Headphones that use cables typically have either a 14 inch (6.4 mm) or 18 inch (3.2 mm) phone jack for plugging the headphones into the audio source. Some headphones are wireless, using Bluetooth connectivity to receive the audio signal by radio waves from source devices like cellphones and digital players.[5] As a result of the Walkman effect, beginning in the 1980s, headphones started to be used in public places such as sidewalks, grocery stores, and public transit.[6] Headphones are also used by people in various professional contexts, such as audio engineers mixing sound for live concerts or sound recordings and DJs, who use headphones to cue up the next song without the audience hearing, aircraft pilots and call center employees. The latter two types of employees use headphones with an integrated microphone.

History

[edit]
Telephone operator with a single head-mounted telephone-receiver (headphone), 1898

Headphones grew out of the need to free up a person's hands when operating a telephone.[7] By the 1880s, soon after the invention of the telephone, telephone switchboard operators began to use head apparatuses to mount the telephone receiver.[8] The receiver was mounted on the head by a clamp which held it next to the ear.[9] The head mount freed the switchboard operator's hands, so that they could easily connect the wires of the telephone callers and receivers.[10] The head-mounted telephone receiver in the singular form was called a headphone.[11][12] These head-mounted phone receivers, unlike modern headphones, only had one earpiece.[13]

By the 1890s a listening device with two earpieces was developed by the British company Electrophone. The device created a listening system through the phone lines that allowed the customer to connect into live feeds of performances at theaters and opera houses across London. Subscribers to the service could listen to the performance through a pair of massive earphones that connected below the chin and were held by a long rod.[14]

French engineer Ernest Mercadier in 1891 patented a set of in-ear headphones.[15][14] The German company Siemens Brothers at this time was also selling headpieces for telephone operators which had two earpieces, although placed outside the ear. The Siemens Brothers headpieces looked similar to modern headphones. The majority of headgear used by telephone operators continued to have only one earpiece.[16]

Wireless telegrapher Reginald Fessenden with two head-mounted telephone-receivers (headphones), 1906

Headphones appeared in the emerging field of wireless telegraphy, which was the beginning stage of radio broadcasting. Some early wireless telegraph developers chose to use the telephone receiver's speaker as the detector for the electrical signal of the wireless receiving circuit.[17] By 1902 wireless telegraph innovators, such as Lee de Forest, were using two jointly head-mounted telephone receivers to hear the signal of the receiving circuit.[18] The two head-mounted telephone receivers were called in the singular form head telephones.[17] By 1908 the headpiece began to be written simply as head phones,[19] and a year later the compound word headphones began to be used.[20]

Holtzer-Cabot telephone operator head receiver, wireless operator receiver, and telephone receiver, 1909

One of the earliest companies to make headphones for wireless operators was the Holtzer-Cabot Company in 1909.[21] They were also makers of head receivers for telephone operators and normal telephone receivers for the home.[21] Another early manufacturer of headphones was Nathaniel Baldwin.[22] He was the first major supplier of headsets to the U.S. Navy.[23] In 1910, motivated by his inability to hear sermons during Sunday service, he invented a prototype telephone headset.[24] He offered it for testing to the navy, which promptly ordered 100 of them. Wireless Specialty Apparatus Co., in partnership with Baldwin Radio Company, set up a manufacturing facility in Utah to fulfill orders.[25] These early headphones used moving iron drivers,[26] with either single-ended or balanced armatures. The common single-ended type used voice coils wound around the poles of a permanent magnet, which were positioned close to a flexible steel diaphragm. The audio current through the coils varied the magnetic field of the magnet, exerting a varying force on the diaphragm, causing it to vibrate, creating sound waves. The requirement for high sensitivity meant that no damping was used, so the frequency response of the diaphragm had large peaks due to resonance, resulting in poor sound quality. These early models lacked padding, and were often uncomfortable to wear for long periods. Their impedance varied; headphones used in telegraph and telephone work had an impedance of 75 ohms. Those used with early wireless radio had more turns of finer wire to increase sensitivity. Impedances of 1,000 to 2,000 ohms was common, which suited both crystal sets and triode receivers. Some very sensitive headphones, such as those manufactured by Brandes around 1919, were commonly used for early radio work.

In 1958, John C. Koss, an audiophile and jazz musician from Milwaukee, produced the first stereo headphones.[27][26]

Smaller earbud type earpieces, which plugged into the user's ear canal, were first developed for hearing aids. They became widely used with transistor radios, which commercially appeared in 1954 with the introduction of the Regency TR-1. The most popular audio device in history, the transistor radio changed listening habits, allowing people to listen to the radio anywhere. The earbud uses either a moving iron driver or a piezoelectric crystal to produce sound. The 3.5 mm radio and phone connector, which is the most commonly used in portable applications today, has been used at least since the Sony EFM-117J transistor radio, which was released in 1964.[28][29] Its popularity was reinforced by its use on the Walkman portable tape player in 1979.

Applications

[edit]

Headphones may be used with stationary CD and DVD players, home theater, personal computers, or portable devices (e.g., digital audio player/MP3 player, mobile phone), as long as these devices are equipped with a headphone jack. Cordless headphones are not connected to their source by a cable. Instead, they receive a radio or infrared signal encoded using a radio or infrared transmission link, such as FM, Bluetooth or Wi-Fi. These are battery-powered receiver systems, of which the headphone is only a component. Cordless headphones are used with events such as a Silent disco or Silent Gig.

Sennheiser HD 555 headphones, used in audio production environments (2007)

In the professional audio sector, headphones are used in live situations by disc jockeys with a DJ mixer, and sound engineers for monitoring signal sources. In radio studios, DJs use a pair of headphones when talking to the microphone while the speakers are turned off to eliminate acoustic feedback while monitoring their own voice. In studio recordings, musicians and singers use headphones to play or sing along to a backing track or band. In military applications, audio signals of many varieties are monitored using headphones.

Wired headphones are attached to an audio source by a cable. The most common connectors are 6.35 mm (14 inch) and 3.5 mm phone connectors. The larger 6.35 mm connector is more common on fixed location home or professional equipment. The 3.5 mm connector remains the most widely used connector for portable application today. Adapters are available for converting between 6.35 mm and 3.5 mm devices.

Headphone cord with integrated potentiometer for volume control

As active component, wireless headphones tend to be costlier due to the necessity for internal hardware such as a battery, a charging controller, a speaker driver, and a wireless transceiver, whereas wired headphones are a passive component, outsourcing speaker driving to the audio source.

Some headphone cords are equipped with a serial potentiometer for volume control.

Wired headphones may be equipped with a non-detachable cable or a detachable auxiliary male-to-male plug, as well as some with two ports to allow connecting another wired headphone in a parallel circuit, which splits the audio signal to share with another participant, but can also be used to hear audio from two inputs simultaneously. An external audio splitter can retrofit this ability.[30]

Applications for audiometric testing

[edit]

Various types of specially designed headphones or earphones are also used to evaluate the status of the auditory system in the field of audiology for establishing hearing thresholds, medically diagnosing hearing loss, identifying other hearing related disease, and monitoring hearing status in occupational hearing conservation programs.[31] Specific models of headphones have been adopted as the standard due to the ease of calibration and ability to compare results between testing facilities.[32]

Supra-aural style headphones are historically the most commonly used in audiology as they are the easiest to calibrate and were considered the standard for many years. Commonly used models are the Telephonics Dynamic Headphone (TDH) 39, TDH-49, and TDH-50. In-the-ear or insert style earphones are used more commonly today as they provide higher levels of interaural attenuation, introduce less variability when testing 6,000 and 8,000 Hz, and avoid testing issues resulting from collapsed ear canals. A commonly used model of insert earphone is the Etymotic Research ER-3A. Circum-aural earphones are also used to establish hearing thresholds in the extended high frequency range (8,000 Hz to 20,000 kHz). Along with Etymotic Research ER-2A insert earphones, the Sennheiser HDA300 and Koss HV/1A circum-aural earphones are the only models that have reference equivalent threshold sound pressure level values for the extended high frequency range as described by ANSI standards.[33][32][34]

Audiometers and headphones must be calibrated together. During the calibration process, the output signal from the audiometer to the headphones is measured with a sound level meter to ensure that the signal is accurate to the reading on the audiometer for sound pressure level and frequency. Calibration is done with the earphones in an acoustic coupler that is intended to mimic the transfer function of the outer ear. Because specific headphones are used in the initial audiometer calibration process, they cannot be replaced with any other set of headphones, even from the same make and model.[32]

Electrical characteristics

[edit]

Electrical characteristics of dynamic loudspeakers may be readily applied to headphones, because most headphones are small dynamic loudspeakers.

Impedance

[edit]

Headphones are available with high or low impedance (typically measured at 1 kHz). Low-impedance headphones are in the range 16 to 32 ohms and high-impedance headphones are about 100-600 ohms. As the impedance of a pair of headphones increases, more voltage (at a given current) is required to drive it, and the loudness of the headphones for a given voltage decreases. In recent years, impedance of newer headphones has generally decreased to accommodate lower voltages available on battery powered CMOS-based portable electronics. This has resulted in headphones that can be more efficiently driven by battery-powered electronics. Consequently, newer amplifiers are based on designs with relatively low output impedance.

The impedance of headphones is of concern because of the output limitations of amplifiers. A modern pair of headphones is driven by an amplifier, with lower impedance headphones presenting a larger load. Amplifiers are not ideal; they also have some output impedance that limits the amount of power they can provide. To ensure an even frequency response, adequate damping factor, and undistorted sound, an amplifier should have an output impedance less than 1/8 that of the headphones it is driving (and ideally, as low as possible). If output impedance is large compared to the impedance of the headphones, significantly higher distortion is present.[35] Therefore, lower impedance headphones tend to be louder and more efficient, but also demand a more capable amplifier. Higher impedance headphones are more tolerant of amplifier limitations, but produce less volume for a given output level.

Historically, many headphones had relatively high impedance, often over 500 ohms so they could operate well with high-impedance tube amplifiers. In contrast, modern transistor amplifiers can have very low output impedance, enabling lower-impedance headphones. Unfortunately, this means that older audio amplifiers or stereos often produce poor-quality output on some modern, low-impedance headphones. In this case, an external headphone amplifier may be beneficial.

Sensitivity

[edit]

Sensitivity is a measure of how effectively an earpiece converts an incoming electrical signal into an audible sound. It thus indicates how loud the headphones are for a given electrical drive level. It can be measured in decibels of sound pressure level per milliwatt (dB (SPL)/mW) or decibels of sound pressure level per volt (dB (SPL) / V).[36] Unfortunately, both definitions are widely used, often interchangeably. As the output voltage (but not power) of a headphone amplifier is essentially constant for most common headphones, dB/mW is often more useful if converted into dB/V using Ohm's law:

Once the sensitivity per volt is known, the maximum volume for a pair of headphones can be easily calculated from the maximum amplifier output voltage. For example, for a headphone with a sensitivity of 100 dB (SPL)/V, an amplifier with an output of 1 root mean square (RMS) voltage produces a maximum volume of 100 dB.

Pairing high-sensitivity headphones with power amplifiers can produce dangerously high volumes and damage headphones. The maximum sound pressure level is a matter of preference, with some sources recommending no higher than 110 to 120 dB. In contrast, the American Occupational Safety and Health Administration recommends an average SPL of no more than 85 dB(A) to avoid long-term hearing loss, while the European Union standard EN 50332-1:2013 recommends that volumes above 85 dB(A) include a warning, with an absolute maximum volume (defined using 40–4,000 Hz noise) of no more than 100 dB to avoid accidental hearing damage.[37] Using this standard, headphones with sensitivities of 90, 100 and 110 dB (SPL)/V should be driven by an amplifier capable of no more than 3.162, 1.0 and 0.3162 RMS volts at maximum volume setting, respectively to reduce the risk of hearing damage.

The sensitivity of headphones is usually between about 80 and 125 dB/mW and usually measured at 1 kHz.[38]

Specifications

[edit]

Headphone size can affect the balance between fidelity and portability. Generally, headphone form factors can be divided into four separate categories: circumaural (over-ear), supra-aural (on-ear), earbud and in-ear.

Connectivity

[edit]

Wired

[edit]

Wired headphones make a direct electrical connection to the source device using a cable, typically connected with a headphone jack.

Wireless

[edit]

Modern wireless or cordless earphones have no cord connecting the two earphones to the source device or to each other; they receive audio by means of a wireless technology such as Bluetooth. In historical usage, 'wireless' referred to a connection to a radio receiver, which was known as a wireless.

On some models both audio streams are transmitted to one earphone which forwards one stream to the other earphone. On other models each earphone receives its audio stream directly from the source device. The former arrangement has the advantage of being compatible with legacy systems while the latter arrangement has the advantage of causing less power drain in the earphone that has to forward one audio stream.

Connection between the two earphones also being wireless may be referred to as true wireless stereo (TWS), offering longer battery life and complete transmission on left and right channels, avoiding possible source signal omission if only one is worn. [39]

Ear adaption

[edit]

Circumaural

[edit]
Circumaural headphones have large pads that surround the outer ear.

Circumaural headphones (sometimes called full size headphones or over-ear headphones) have circular or ellipsoid earpads that encompass the ears. Because these headphones completely surround the ear, circumaural headphones can be designed to fully seal against the head to attenuate external noise. Because of their size, circumaural headphones can be heavy and there are some sets that weigh over 500 grams (1 lb). Ergonomic headband and earpad design is required to reduce discomfort resulting from weight. These are commonly used by drummers in recording.

Supra-aural

[edit]
A pair of supra-aural (on-ear) headphones

Supra-aural headphones or on-ear headphones have pads that press against the ears, rather than around them. They were commonly bundled with personal stereos during the 1980s. This type of headphone generally tends to be smaller and lighter than circumaural headphones, resulting in less attenuation of outside noise. Supra-aural headphones can also lead to discomfort due to the pressure on the ear as compared to circumaural headphones that sit around the ear. Comfort may vary due to the earcup material.

Ear-fitting headphones

[edit]
Earphones
[edit]
2
Earphones sit in the outer ear.

Earphones are very small headphones that are fitted directly in the outer ear, facing but not inserted in the ear canal. Earphones are portable and convenient, but many people consider them uncomfortable.[40][failed verification] They provide hardly any acoustic isolation and leave room for ambient noise to seep in; users may turn up the volume dangerously high to compensate, at the risk of causing hearing loss.[40][41] On the other hand, they let the user be better aware of their surroundings. Since the early days of the transistor radio, earphones have commonly been bundled with personal music devices. They are sold at times with foam or rubber pads for comfort. (The use of the term earbuds, which has been around since at least 1984, did not hit its peak until after 2001, with the success of Apple's MP3 player.[42])

In-ear headphones
[edit]
In-ear monitors extend into the ear canal, providing isolation from outside noise.

In-ear headphones, also known as in-ear monitors (IEMs) or canalphones, are small headphones with similar portability to earbuds that are inserted in the ear canal itself. IEMs are higher-quality in-ear headphones and are used by audio engineers and musicians as well as audiophiles.

The outer shells of in-ear headphones are made up of a variety of materials, such as plastic, aluminum, ceramic and other metal alloys. Because in-ear headphones engage the ear canal, they can be prone to sliding out, and they block out much environmental noise. Lack of sound from the environment can be a problem when sound is a necessary cue for safety or other reasons, as when walking, driving, or riding near or in vehicular traffic.[43] Some in-ear headphones utilize built-in microphones to allow some outside sound to be heard when desired.[44][45]

Generic or custom-fitting ear canal plugs are made from silicone rubber, elastomer, or foam. Such plugs in lower-end devices may be interchangeable, which increases the risk of them falling off and getting lodged in the ear canal. Custom in-ear headphones use castings of the ear canal to create custom-molded plugs that provide added comfort and noise isolation.[40]

Some wireless earphones include a charging case.

Open- or closed-back

[edit]

Both circumaural and supra-aural headphones can be further differentiated by the type of earcups:

Open-back
Headphones having the back of the earcups open. This leaks more sound out of the headphone and also lets more ambient sounds into the headphone, but gives a more natural or speaker-like sound, due to including sounds from the environment.
Semi-open
They have a design that can be considered as a compromise between open-back headphones and closed-back headphones. Some[who?] believe the term "semi-open" is purely there for marketing purposes. There is no exact definition for the term semi-open headphone. Where the open-back approach has hardly any measure to block sound at the outer side of the diaphragm and the closed-back approach really has a closed chamber at the outer side of the diaphragm, a semi-open headphone can have a chamber to partially block sound while letting some sound through via openings or vents.
Closed-back
Closed-back (or sealed) styles have the back of the earcups closed. They usually block some of the ambient noise. Closed-back headphones usually can produce stronger low frequencies than open-back headphones.

Headset

[edit]
A typical example of a headset used for voice chats

A headset is a headphone combined with a microphone. Headsets provide the equivalent functionality of a telephone handset with hands-free operation. Among applications for headsets, besides telephone use, are aviation, theatre or television studio intercom systems, and console or PC gaming. Headsets are made with either a single-earpiece (mono) or a double-earpiece (mono to both ears or stereo). The microphone arm of headsets is either an external microphone type where the microphone is held in front of the user's mouth, or a voicetube type where the microphone is housed in the earpiece and speech reaches it by means of a hollow tube.

Telephone headsets

[edit]
Sony Ericsson Cordless bluetooth headset

Telephone headsets connect to a fixed-line telephone system. A telephone headset functions by replacing the handset of a telephone. Headsets for standard corded telephones are fitted with a standard 4P4C commonly called an RJ-9 connector. Headsets are also available with 2.5 mm jack sockets for many DECT phones and other applications. Cordless bluetooth headsets are available, and often used with mobile telephones. Headsets are widely used for telephone-intensive jobs, in particular by call centre workers. They are also used by anyone wishing to hold telephone conversations with both hands free.

For older models of telephones, the headset microphone impedance is different from that of the original handset, requiring a telephone amplifier for the telephone headset. A telephone amplifier provides basic pin-alignment similar to a telephone headset adaptor, but it also offers sound amplification for the microphone as well as the loudspeakers. Most models of telephone amplifiers offer volume control for loudspeaker as well as microphone, mute function and switching between headset and handset. Telephone amplifiers are powered by batteries or AC adaptors.

Communication headsets

[edit]
Aviation headset[46]

Communication headsets are used for two-way communication and typically consist of a headphone and attached microphone. Such headsets are used in a variety of professions as aviation, military, sports, music, and many service-oriented sectors. They come in all shapes and sizes, depending on use, required noise attenuation, and fidelity of communication needed.

Ambient noise reduction

[edit]

Unwanted sound from the environment can be reduced by excluding sound from the ear by passive noise isolation, or, often in conjunction with isolation, by active noise cancellation.

In-ears are among those good for noise isolation.

Passive noise isolation is essentially using the body of the earphone, either over or in the ear, as a passive earplug that simply blocks out sound. The headphone types that provide most attenuation are in-ear canal headphones and closed-back headphones, both circumaural and supra aural. Open-back and earbud headphones provide some passive noise isolation, but much less than the others. Typical closed-back headphones block 8 to 12 dB, and in-ears anywhere from 10 to 15 dB. Some models have been specifically designed for drummers to facilitate the drummer monitoring the recorded sound while reducing sound directly from the drums as much as possible. Such headphones claim to reduce ambient noise by around 25 dB.

Active noise-cancelling headphones use a microphone, amplifier, and speaker to pick up, amplify, and play ambient noise in phase-reversed form; this to some extent cancels out unwanted noise from the environment without affecting the desired sound source, which is not picked up and reversed by the microphone. They require a power source, usually a battery, to drive their circuitry. Active noise cancelling headphones can attenuate ambient noise by 20 dB or more, but the active circuitry is mainly effective on constant sounds and at lower frequencies, rather than sharp sounds and voices. Some noise cancelling headphones are designed mainly to reduce low-frequency engine and travel noise in aircraft, trains, and automobiles, and are less effective in environments with other types of noise.

Transducer technology

[edit]

Headphones use various types of transducer to convert electrical signals to sound.

Moving-coil

[edit]
A typical moving-coil headphone transducer

The moving coil driver, more commonly referred to as a "dynamic" driver is the most common type used in headphones. It consists of a stationary magnet element affixed to the frame of the headphone, which sets up a static magnetic field. The magnet in headphones is typically composed of ferrite or neodymium. A voice coil, a light coil of wire, is suspended in the magnetic field of the magnet, attached to a diaphragm, typically fabricated from lightweight, high-stiffness-to-mass-ratio cellulose, polymer, carbon material, paper or the like. When the varying current of an audio signal is passed through the coil, it creates a varying magnetic field that reacts against the static magnetic field, exerting a varying force on the coil causing it and the attached diaphragm to vibrate. The vibrating diaphragm pushes on the air to produce sound waves.

Electrostatic

[edit]
Electrostatic loudspeaker diagram

Electrostatic drivers consist of a thin, electrically charged diaphragm, typically a coated PET film membrane, suspended between two perforated metal plates (electrodes). The electrical sound signal is applied to the electrodes creating an electrical field; depending on the polarity of this field, the diaphragm is drawn towards one of the plates. Air is forced through the perforations; combined with a continuously changing electrical signal driving the membrane, a sound wave is generated. Electrostatic headphones are usually more expensive than moving-coil ones, and are comparatively uncommon. In addition, a special amplifier is required to amplify the signal to deflect the membrane, which often requires electrical potentials in the range of 100 to 1,000 volts.

Due to the extremely thin and light diaphragm membrane, often only a few micrometers thick, and the complete absence of moving metalwork, the frequency response of electrostatic headphones usually extends well above the audible limit of approximately 20 kHz. The high-frequency response means that the low-midband distortion level is maintained to the top of the audible frequency band, which is generally not the case with moving coil drivers. Also, the frequency response peakiness regularly seen in the high-frequency region with moving coil drivers is absent. Well-designed electrostatic headphones can produce significantly better sound quality than other types.[citation needed]

Electrostatic headphones require a voltage source generating 100 V to over 1 kV, and are on the user's head. Since the invention of insulators, there is no actual danger. They do not need to deliver significant electric current, which further limits the electrical hazard to the wearer in case of fault.

Electret

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An electret driver functions along the same electromechanical means as an electrostatic driver. However, the electret driver has a permanent charge built into it, whereas electrostatics have the charge applied to the driver by an external generator. Electret and electrostatic headphones are relatively uncommon. Original electrets were also typically cheaper and lower in technical capability and fidelity than electrostatics. Patent applications from 2009 to 2013 have been approved that show by using different materials, i.e. a "Fluorinated cyclic olefin electret film", Frequency response chart readings can reach 50 kHz at 100 db. When these new improved electrets are combined with a traditional dome headphone driver, headphones can be produced that are recognised by the Japan Audio Society as worthy of joining the Hi Res Audio program. US patents 8,559,660 B2. 7,732,547 B2.7,879,446 B2.7,498,699 B2.

Planar magnetic

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Planar magnetic (also known as orthodynamic) headphones use similar technology to electrostatic headphones, with some fundamental differences. They operate similarly to planar magnetic loudspeakers.

A planar magnetic driver consists of a relatively large membrane that contains an embedded wire pattern. This membrane is suspended between two sets of permanent, oppositely aligned, magnets. A current passed through the wires embedded in the membrane produces a magnetic field that reacts with the field of the permanent magnets to induce movement in the membrane, which produces sound.

Balanced armature

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Balanced armature transducer
Armature balanced and exerting no force on diaphragm
Armature torqued and exerting a force on diaphragm

A balanced armature is a sound transducer design primarily intended to increase the electrical efficiency of the element by eliminating the stress on the diaphragm characteristic of many other magnetic transducer systems. As shown schematically in the left diagram, it consists of a moving magnetic armature that is pivoted so it can move in the field of the permanent magnet. When precisely centered in the magnetic field there is no net force on the armature, hence the term 'balanced'. As illustrated in the right diagram, when there is electric current through the coil, it magnetizes the armature one way or the other, causing it to rotate slightly one way or the other about the pivot thus moving the diaphragm to make sound.

A custom in-ear monitor which uses 8 balanced armatures in a triple crossover configuration (4 low/2 mid/2 high). Headphone designs often use multiple balanced armatures to provide a higher fidelity sound.

The design is not mechanically stable; a slight imbalance makes the armature stick to one pole of the magnet. A fairly stiff restoring force is required to hold the armature in the 'balance' position. Although this reduces its efficiency, this design can still produce more sound from less power than any other.[clarification needed] Popularized in the 1920s as Baldwin Mica Diaphragm radio headphones, balanced armature transducers were refined during World War II for use in military sound powered telephones. Some of these achieved astonishing electro-acoustic conversion efficiencies, in the range of 20% to 40%, for narrow bandwidth voice signals.

Today they are typically used only in in-ear headphones and hearing aids, where their high efficiency and diminutive size is a major advantage.[47] They generally are limited at the extremes of the hearing spectrum (e.g. below 20 Hz and above 16 kHz) and require a better seal than other types of drivers to deliver their full potential. Higher-end models may employ multiple armature drivers, dividing the frequency ranges between them using a passive crossover network. A few combine an armature driver with a small moving-coil driver for increased bass output.

The earliest loudspeakers for radio receivers used balanced armature drivers for their cones.[48]

Thermoacoustic technology

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The thermoacoustic effect generates sound from the audio frequency Joule heating of the conductor, an effect that is not magnetic and does not vibrate the speaker. In 2013 a carbon nanotube thin-yarn earphone based on the thermoacoustic mechanism was demonstrated by a research group in Tsinghua University.[49] The as-produced CNT thin yarn earphone has a working element called CNT thin yarn thermoacoustic chip. Such a chip is composed of a layer of CNT thin yarn array supported by the silicon wafer, and periodic grooves with certain depth are made on the wafer by micro-fabrication methods to suppress the heat leakage from the CNT yarn to the substrate.[citation needed]

Other transducer technologies

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Transducer technologies employed much less commonly for headphones include the Heil Air Motion Transformer (AMT); Piezoelectric film; Ribbon planar magnetic; Magnetostriction and Plasma or Ionic. The first Heil AMT headphone was marketed by ESS Laboratories and was essentially an ESS AMT tweeter from one of the company's speakers being driven at full range. Since the turn of the century, only Precide of Switzerland have manufactured an AMT headphone. Piezoelectric film headphones were first developed by Pioneer, their two models used a flat sheet of film that limited the maximum volume of air movement. Currently, TakeT produces a piezoelectric film headphone shaped similarly to an AMT transducer but, which like the Precide driver, has a variation in the size of transducer folds over the diaphragm. It additionally incorporates a two way design by its inclusion of a dedicated tweeter/supertweeter panel. The folded shape of a diaphragm allows a transducer with a larger surface area to fit within smaller space constraints. This increases the total volume of air that can be moved on each excursion of the transducer given that radiating area.

Magnetostriction headphones, sometimes sold under the label Bonephones, work by vibrating against the side of head, transmitting sound via bone conduction. This is particularly helpful in situations where the ears must be unobstructed, or for people who are deaf for reasons that do not affect the nervous apparatus of hearing. Magnetostriction headphones though, are limited in their fidelity compared to conventional headphones that rely on the normal workings of the ear. Additionally, in the mid-1980s, a French company called Audio Reference tried to market the Plasmasonic plasma headphone invented by Henri Bondar.[50][51] There are no known functioning examples left. Due to the small volume of air in a headphone, the plasma or ionic transducer can become a full range driver although the high temperatures and voltages needed makes them very rare.

Benefits and limitations

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Sony MDR-7506 headphones in stowed configuration
A micro audio amplifier for boosting the output power of smartphones etc. to headphones. Used for example to compensate a built-in volume limit in smartphones, the higher volume levels could, however, lead to ear damage.

Headphones can prevent other people from hearing the sound, either for privacy or to prevent disturbing others, as in listening in a public library. They can also provide a level of sound fidelity greater than loudspeakers of similar cost. Part of their ability to do so comes from the lack of any need to perform room correction treatments with headphones. High-quality headphones can have an extremely flat low-frequency response down to 20 Hz within 3 dB. While a loudspeaker must use a relatively large (often 15" or 18") speaker driver to reproduce low frequencies, headphones can accurately reproduce bass and sub-bass frequencies with speaker drivers only 40-50 millimeters wide (or much smaller, as is the case with in-ear monitor headphones). Headphones' impressive low-frequency performance is possible because they are so much closer to the ear that they only need to move relatively small volumes of air.

Marketed claims such as 'frequency response 4 Hz to 20 kHz' are usually overstatements; the product's response at frequencies lower than 20 Hz is typically very small.[52] Headphones are also useful for video games that use 3D positional audio processing algorithms, as they allow players to better judge the position of an off-screen sound source (such as the footsteps of an opponent or their gunfire).

Although modern headphones have been particularly widely sold and used for listening to stereo recordings since the release of the Walkman, there is subjective debate regarding the nature of their reproduction of stereo sound. Stereo recordings represent the position of horizontal depth cues (stereo separation) via volume and phase differences of the sound in question between the two channels. When the sounds from two speakers mix, they create the phase difference the brain uses to locate direction. Through most headphones, because the right and left channels do not combine in this manner, the illusion of the phantom center can be perceived as lost. Hard panned sounds are also heard only in one ear rather than from one side.

Binaural recordings use a different microphone technique to encode direction directly as phase, with very little amplitude difference below 2 kHz, often using a dummy head. They can produce a surprisingly lifelike spatial impression through headphones. Commercial recordings almost always use stereo recording, rather than binaural, because loudspeaker listening is more common than headphone listening.

It is possible to change the spatial effects of stereo sound on headphones, to better approximate the presentation of speaker reproduction, by using frequency-dependent cross-feed between the channels.

Headsets can have ergonomic benefits over traditional telephone handsets. They allow call center agents to maintain better posture without needing to hand-hold a handset or tilt their head sideways to cradle it.[53]

Health and safety

[edit]

Dangers and risks

[edit]
Product testing - headphones in an anechoic chamber

Using headphones at a sufficiently high volume level may cause temporary or permanent hearing impairment or deafness. The headphone volume often has to compete with the background noise, especially in loud places such as subway stations, aircraft, and large crowds. Extended periods of exposure to high sound pressure levels created by headphones at high volume settings may be damaging to hearing;[54][55] Nearly 50% of teenagers and young adults (12 to 35 years old) in middle and high income countries listen to unsafe levels of sound on their personal audio devices and smartphones.[56] However, one hearing expert found in 2012 (before the worldwide adoption of smartphones as the main personal listening devices) that "fewer than 5% of users select volume levels and listen frequently enough to risk hearing loss."[57] The International Telecommunication Union recently published "Guidelines for safe listening devices/systems" recommended that sound exposure not exceed 80 decibels, A-weighted dB(A) for a maximum of 40 hours per week.[58] The European Union have also set a similar limit for users of personal listening devices (80 dB(A) for no more than 40 hours per week) and for each additional increase of 3-dB in sound exposure, the duration should be cut in half (83 dB(A) for no more than 20 hours, 86 dB(A) for 10 hours per week, 89 dB(A) for 5 hours per week and so on. Most major manufactures of smartphones now include some safety or volume limiting features and warning messaging in their devices.[59][60] though such practices have received mixed response from some segments of the buying who favor the personal choice of setting their own volume levels.

The usual way of limiting sound volume on devices driving headphones is by limiting output power. This has the additional undesirable effect of being dependent of the efficiency of the headphones; a device producing the maximum allowed power may not produce adequate volume when paired with low-efficiency, high-impedance equipment, while the same amount of power can reach dangerous levels with very efficient earphones.

Some studies have found that people are more likely to raise volumes to unsafe levels while performing strenuous exercise.[61] A Finnish study[62] recommended that exercisers should set their headphone volumes to half of their normal loudness and only use them for half an hour.

Other than hearing risk, there is a general danger that listening to loud music in headphones can distract the listener and lead to injury and accidents.[63][64] Noise-cancelling headphones add extra risk. Several countries and states have made it illegal to wear headphones while driving or cycling.[43]

There have also been numerous reports of contact dermatitis due to exposure to in-ear headphones such as Apple AirPods.[65][66] The contact dermatitis would be caused by in-ear headphones that contain gold, rubber, dyes, acrylates, or methacrylates.[65] However, there have been no studies done to prove that exposure to in-ear headphones will cause contact dermatitis, rather that there is a correlation between in-ear headphone use and contact dermatitis cases.[65]

Occupational health and safety

[edit]

Hearing risk from headphones' use also applies to workers who must wear electronic or communication headsets as part of their daily job (i.e., pilots, call center and dispatch operators, sound engineers , firefighters, etc.) and hearing damage depends on the exposure time. The National Institute for Occupational Safety and Health (NIOSH) recommends sound exposure not exceed 85 dB(A) over 8 hour work day as a time-weighted average.[67] NIOSH uses the 3-dB exchange rate often referred to as "time-intensity tradeoff" which means if sound exposure level is increased by 3 decibels, the duration of exposure should be cut in half. NIOSH published several documents targeted at protecting the hearing of workers who must wear communication headsets such as call center operators,[68] firefighters,[69] and musicians and sound engineers.[70][71]

See also

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References

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